Author Topic: General forum game discussion  (Read 64212 times)

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Offline Lorric

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Re: General forum game discussion
Hi Spoon. I'd like to ask you a few things. :)

When are we going to learn what we can spend our resources on?

Also, what is the definition of a location? Is it a system or something within a system? So do we all have 4 locations to start and the nebula in the middle is a location?

Can a faction be completely eliminated?

 

Offline Spoon

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Re: General forum game discussion
Hi Spoon. I'd like to ask you a few things. :)

When are we going to learn what we can spend our resources on?
Rrrright about now.

Also, what is the definition of a location? Is it a system or something within a system? So do we all have 4 locations to start and the nebula in the middle is a location?

Can a faction be completely eliminated?
A location is any place a fleet can move to inside a system. So a starlance, planet, nebula, asteroid belt etc.

Its possible for a faction to be completely eliminated.
But perhaps the conquering faction might want to employ the services of the Admirals of the conquered faction? Or perhaps the Admirals of the defeated faction can seek refuge at an other faction and continue the good fight there?
Urutorahappī!!

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[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
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Offline Lorric

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Re: General forum game discussion
Thank you Spoon.

I put some questions in our new thread.

 

Offline headdie

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Re: General forum game discussion
How does the tech economy work and how does it impact fleet performance?
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Offline Spoon

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Re: General forum game discussion
Increasing your faction's tech level will unlock extra projects, which will sometimes lead to an additional ship type or just a straight up upgrade for a weapon type. etc
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Veers

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Re: General forum game discussion
Regarding tech level, will the tech remain the same each time the game is played?

Ie. Test game has x and a at L1, b, Y, u at L2
Main game is the same,
Game 42 is also the same.

Or would they change a little bit sometimes, possibly randomised or something just to change things up. ?
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Offline Lorric

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Re: General forum game discussion
Can we take locations that are not planets just by moving over them? Do you take the Shipyards that are already on the map or blow them up?

 

Offline Spoon

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Re: General forum game discussion
Regarding tech level, will the tech remain the same each time the game is played?

Ie. Test game has x and a at L1, b, Y, u at L2
Main game is the same,
Game 42 is also the same.

Or would they change a little bit sometimes, possibly randomised or something just to change things up. ?
Maybe, perhaps, possibly.
I'll get back to you about that in ~20 weeks  :p

Can we take locations that are not planets just by moving over them? Do you take the Shipyards that are already on the map or blow them up?
Both questions are answered in the rules, under shipyards and admiral mechanics
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lepanto

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Re: General forum game discussion
Spoon, will you be shaking the game up with special events, or just let us play the game out per the rules?

As it stands, we seem to be entering a period of universal peace through diplomacy. While peace is great from an objective standpoint, it'd be boring if nobody started shooting each other.

Unless there's some sort of Machiavellian plotting under the surface I'm missing that'll destroy the peace and explode into full-scale war when Britannia least expects it. :drevil:

Overall, what has the current progress of diplomacy taught you about the game (before the game has even begun)?
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Offline Spoon

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Re: General forum game discussion
Spoon, will you be shaking the game up with special events, or just let us play the game out per the rules?

As it stands, we seem to be entering a period of universal peace through diplomacy. While peace is great from an objective standpoint, it'd be boring if nobody started shooting each other.

Unless there's some sort of Machiavellian plotting under the surface I'm missing that'll destroy the peace and explode into full-scale war when Britannia least expects it. :drevil:

Overall, what has the current progress of diplomacy taught you about the game (before the game has even begun)?
That for this exact reason, the npc faction leaders are needed  :p
Bunch of hippies!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Enioch

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Re: General forum game discussion
Spoon, will you be shaking the game up with special events, or just let us play the game out per the rules?

As it stands, we seem to be entering a period of universal peace through diplomacy. While peace is great from an objective standpoint, it'd be boring if nobody started shooting each other.

Unless there's some sort of Machiavellian plotting under the surface I'm missing that'll destroy the peace and explode into full-scale war when Britannia least expects it. :drevil:

Overall, what has the current progress of diplomacy taught you about the game (before the game has even begun)?

You seem to think that peace treaty = peace.

I am sorry to say that peace treaty != peace.

That does NOT mean that the DD are planning to backstab everyone.   :drevil: Just pointing out that someone might be thinking along those lines...
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline headdie

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Re: General forum game discussion
Spoon, will you be shaking the game up with special events, or just let us play the game out per the rules?

As it stands, we seem to be entering a period of universal peace through diplomacy. While peace is great from an objective standpoint, it'd be boring if nobody started shooting each other.

Unless there's some sort of Machiavellian plotting under the surface I'm missing that'll destroy the peace and explode into full-scale war when Britannia least expects it. :drevil:

Overall, what has the current progress of diplomacy taught you about the game (before the game has even begun)?
That for this exact reason, the npc faction leaders are needed  :p
Bunch of hippies!

The problem with running a PvP on an open minded inclusive forum lol
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Offline Lorric

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Re: General forum game discussion
That for this exact reason, the npc faction leaders are needed  :p
Four military coups later... :drevil:

 

Offline Enioch

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Re: General forum game discussion
That for this exact reason, the npc faction leaders are needed  :p
Four military coups later... :drevil:

At least that would involve fighting garrison (louyalist) fleets  :lol:
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Spoon

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Re: General forum game discussion
And Admirals would have to avoid mysterious sabotage on their fleets from higher forces operating on a plane beyond what they can perceive.  :drevil:

Spoon, will you be shaking the game up with special events, or just let us play the game out per the rules?
I currently don't have any special events planned for the test game. (This might need to change to get you guys to actually wage some proper war  :p)
« Last Edit: September 13, 2015, 01:28:05 pm by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline headdie

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Re: General forum game discussion
Do we receive our first round of income on turn 1 or 2?
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
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Offline Spoon

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Re: General forum game discussion
Every intrique phase so, first round of income would be on turn 1
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: General forum game discussion
About the garrison fleets, can you have more than one in a location? Can you only garrison planets or can you garrison anything on the map? If so, even Starlances?

Is there any benefit to securing a starlance apart from giving defeated admirals an escape route / capturing defeated admirals?

Shouldn't the potential of our fleets be 1/3 for the good morale? That is the potential stat, right, and the reason our garrison fleet is at 1/3 and 110%?
« Last Edit: September 13, 2015, 08:58:22 pm by Lorric »

  

Offline Spoon

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Re: General forum game discussion
No
Planet only
Aside from blockading the usage of most projects and capturing admirals, there is not other benefit to controlling starlances.
Yes, but I haven't updated that part of the map yet because I haven't put down the CRF fleets yet (the CRF doesn't have patrol fleets)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Enioch

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Re: General forum game discussion
Doing some playtesting with Fleet and Ship stats. My sincere condolences to the CRF and the SF (j/k). :drevil:

(seriously, though, a friendly suggestion to the SF admirals: use those EMP / ECM ships, or you're screwed).

Is the 'Anti-Cap' flag at all relevant anymore (see rules thread)?
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)