This is getting frustrating. I've changed a few things I suspected to be the cause, but nothing worked.
LibraryManager: Reloading all loaded libraries
LibraryManager: Loaded file "class.lua"
LibraryManager: Loaded file "objectWrapper.lua"
LibraryManager: Loaded file "particles.lua"
LibraryManager: Loaded file "strings.lua"
LibraryManager: Loaded file "parser.lua"
LibraryManager: Loaded file "converter.lua"
LibraryManager: Loaded file "util.lua"
LibraryManager: Loaded file "trailInfo.lua"
LibraryManager: Loaded file "particleParser.lua"
LibraryManager: Loaded file "effectManager.lua"
PARTICLE SCRIPT: Parsing file "particles.cfg"
PARTICLE SCRIPT: Parsing file "ranger.cfg"
BMPMAN: Found EFF (ExpFlash.eff) with 86 frames at 24 fps.
ERROR: Invalid input type "number" should be "string"
stack traceback:
[string "zmisc-sct.tbm - On Game Init"]:14: in function 'stackError'
[string "zmisc-sct.tbm - On Game Init"]:30: in function 'stackErrorf'
[string "converter.lua"]:54: in function '__doConvert'
[string "converter.lua"]:78: in function 'convert'
[string "parser.lua"]:49: in function 'convert'
[string "particleParser.lua"]:1003: in function 'func'
[string "parser.lua"]:216: in function 'handle'
[string "parser.lua"]:248: in functiFreeing all existing models...
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ASSERTION: "be->type != BM_TYPE_NONE" at bmpman.cpp:1640
The config "ranger.cfg" looks like that:
$Type: Ship
$Class: DD Ranger
+Name: Ranger
+Effect: ExpFlash
+Time: 1
+Emitstate: 2
+Number: 80, 120
+Speed: 200, 400
+Size: 1, 2
+Box Min: -100, -100, -300
+Box Max: 100, 100, 300
+Spewcone: 30, 30, 30
+FPS: 20, 30
+Emit from hull
+Use Ray normal
+Move outwards
+Trail: ExplosionTrail
$Type: ShipTrail
$Class: DD Ranger
+Effect: ThrusterFed
+Speed: -30, 0
+Size: 95, 105
+Number: 9, 11
+Use thrusters: YES
+Emitstate: Normal
+Use Thruster Strength: YES
+Density: 2
$Type: ShipTrail
$Class: DD Ranger
+Effect: ParticleSmoke01
+Speed: -30, 0
+Size: 130, 150
+Number: 5, 15
+Use thrusters: YES
+Variance: 9
+Emitstate: Always
+Use Thruster Strength: NO
+Damage Trails: YES
+Damage Start Level: 80
+Damage Maximum Level: 40
+FPS: 118