Hi. It's me again (oh no). Well, I just wanted to say about the GVD Apothess destroyer and a few texture inconcistencies. In R1, two Apothess destroyers attacking a Sathanas from the front at long range wouldn't stand a chance. I thought that Apothess destroyers were designed to combat Sathani Juggernauts ships from up front. The only way they would stand a chance was by attacking from behind or some other vector but the front (but then again every ship with a gun can do that
). So, I was just wondering if this had changed in INF SCP (me and my nitpicking). Also, does the Mihos still have only 4 gunpoints, because its textures make it look like it has 8 gunpoints. The .pof also recognizes this by having four missiles sticking out. Unless the .pof and textures have changed, it may be a little weird to have missile banks instead of gun mounts (such nitpicking
). And yet more annoying comments - the textures on the two lines of the old Arcas had those GTCD Polaris-like textures (Dock04-01a) on the back. They didn't really fit in with the rest of the installation and I didn't like them one bit. I was wondering if the new Arcas still had those. Those were just the most notable and some of the other textures of other ships didn't fit either, such as the Lindos having DocTile1A on the bottom and fighterbay (but you have a new model and I don't think it has a fighterbay anymore so that probably isn't there). There's another one with the SOCv Neptune but since that's and engine it's not really seen so it doesn't matter unless disabled. But whatever, leave them if you want and ignore the REALLY annoying newbie (god you must hate me so much)
. BTW, I love the GVCv Geb I don't know why people hate it.