Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldo_14 on July 15, 2001, 03:39:00 pm
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The Gargana is one of the heaviest bomber operating in the GTVA todya. Nicknamed the 'walrus' by it's pilots, the Gargana is notorious for it's poor maneuverability. However, it's massive firepower can easily destroy any enemies unfortunate enough to get in its path.
(http://homepage.ntlworld.com/g.white19/GTBGagana1.jpeg)
(http://homepage.ntlworld.com/g.white19/GTBGagana2.jpeg)
(http://homepage.ntlworld.com/g.white19/GTBGagana3.jpeg)
(http://homepage.ntlworld.com/g.white19/GTBGagana4.jpeg)
(http://homepage.ntlworld.com/g.white19/GTBGagana5.jpeg)
10 guns, plus 2 Browning/ Maxim on the turret. 3 missile banks, v. high capacity. slow turning circle, medium cruising speed (60 m/s). Max Eng speed is 100 m/s (if you set the power level to top), so it has a hop of escape from it's payload. good armour too, seeing as it'll have to take a lot of hits.
Roughly 540 Polys
This is proabably the best tex. job I've done, and (for the first time) 90% of it is original stuff done by me (http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif). Best of all, if anything gets in you way, it's dead meat (even without launching missiles).
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Team Member of The Ghost and the Darkness (//"http://uk.geocities.com/gunnery_control/index.html")
[email protected]
ICQ: 119819902
"Well I believe ther's someone watching over you. They're watching every word you say. And when you die they'll take you down and take you through. You'll realise one day that the grass is always greener on the other side, the neighbours got a car that you wanna drive, and when time is running out you wanna stay alive. There is no wrong, there is no right, and the circle only has one side...."
(c)2001 Travis
[This message has been edited by aldo_14 (edited 07-15-2001).]
[This message has been edited by aldo_14 (edited 07-15-2001).]
[This message has been edited by aldo_14 (edited 07-15-2001).]
[This message has been edited by aldo_14 (edited 07-15-2001).]
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Originally posted by aldo_14:
Best of all, if anything gets in you way, it's dead meat (even without launching missiles).
Ouch! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) Good work!
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Creator of the Table Edit ("http://denebsystem0.tripod.com/tbledt.html") project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb ("http://denebsystem0.tripod.com/chat.html")
Visit The Deneb System ("http://denebsystem0.tripod.com/").
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never mind I see it now.
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Bobboau, bringing you products that work.............. in theory
[This message has been edited by Bobboau (edited 07-15-2001).]
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ouch, that's a mean looking one (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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ouch, that's a mean looking one (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
I have only two suggestions: replace the white by grey, and make the whole thing a bit darker.
anyway, it's an impressive ship (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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put those big guns rotating!!!! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Whoa... is all our free p1mping encouraging you? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Geez..... quite the impressively armed ship.
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Hey Shrike, nice timing. Those engine flaps look a lot like the ones you have on the new Wasp class ships... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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The ones on the wasp are bigger
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Yeh, but they are the same style. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Sweet ship. Textures rule too (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Setekh:
Yeh, but they are the same style. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Well, kinda, I suppose.....
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The wasp?
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Originally posted by venom2506:
The wasp?
Originally posted by Shrike on antoher thread:
My latest playing around with FS modelling, the (as yet unskinned) Wasp-E gunship. Hull poly count is a hair over 500 in 3ds, so that should reduce a bit.
(http://www.3dap.com/hlp/staff/shrike/gunboatfs.jpg)
Edit: Some weird effects on that jpg..... it seems to not have came out well. :\
[This message has been edited by Shrike (edited 07-14-2001).]
Wee bit of resemblence on the back end - same turret pos. as well i think. That said, I never really saw this piccy before I finished the Gagana, so I can still claim total originality.
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Almost done (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
can't decide whether to have visisble thruster objects, and whether or not to keep the front turret....
Final length is 45m, though, making it the largest bomber in the GTVA (Boanerges 41m).
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What about the Jotun? That was pretty big. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Setekh:
What about the Jotun? That was pretty big. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Well, I'm not counting mods...... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Your little bombers are no match for my Akira (newest model, version 4 ("http://koti.mbnet.fi/jabu/bomber02.jpg")[courtesy of J Crappy Textures Ltd.] (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)). It's just a bit over 60m long (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
4 primaries, 3 secondary banks, 2 turrets.
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...that's actually a nice design, if not a bit monotonous on those missile tubes. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) Very - tank-ish. Reminds me of an Amun. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Where can I download this?
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The Jotun is gigantic. We scalled it around the cockpit,ad, n model view, including the thruster flames (which are very big), the Jotun is 111 meters long... It's about 80 meters without the thrusters, and it dwarfs the seraphim (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Bigger isn't better.
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I know, it's not my fault, it's on scale.
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Originally posted by venom2506:
I know, it's not my fault, it's on scale.
How are you determining what scale the cockpit is? I'm sorry but 111m for a bomber is just TOO BIG. I mean, its half the size of a cruiser, you could mount Sgreens on it for crying out loud. Definately needs a resize.
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read the whole post. It's 80 meters long.
How do I scale the cockpit? I made the ship from the concept, the proportions are correct.
Then I put the ship next to another one, and make the cockpit look right next to the other one, so it's not designed for a garden dwarf or to host an olympic pool, depending the model. The size is right, if Volition did the ship, it would be that big, or would have a bigger cockpit and would look ridiculous. Look at the Jotun as a B52 next top a F117. both are bombers, and nobody will say the B52 is irrealisticly big, mmh?
-edit: too many typos
-edit2: corrected piscine to please Snipes (and it was not mispelled, I just forgot to translate it from french :รพ)
[This message has been edited by venom2506 (edited 07-17-2001).]
[This message has been edited by venom2506 (edited 07-17-2001).]
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Olympic piscine? Well, I'm going to use my limited knowledge of french/spanish and say a pool?
Yea, you're french, but piscina is spanish... and screw the spelling...
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It's not VERY big, concerning to reality... nowadays REAL bombers are the size of passanger airliners like the Boein 747... The Juton can be this type of bomber but for space. It is much more slower than any other bombers, handles like a brick, but has firepower and armor like nobody else!! For example it could have three secondary banks with enough capacity for 8 or 9 helious each (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
That's what I think that this bomber would be good for
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Originally posted by Raven2001:
handles like a brick,
more like a mashed potato (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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Gagana model in trouble;
http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum2/HTML/000480.html ("http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum2/HTML/000480.html")
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diggin up an old thread...
First shots;
(http://homepage.ntlworld.com/g.white19/gagana_scr1.jpg)
(http://homepage.ntlworld.com/g.white19/gagana_scr2.jpg)
(http://homepage.ntlworld.com/g.white19/gagana_scr3.jpg)
Works fine as far as i can tell....
[This message has been edited by aldo_14 (edited 08-01-2001).]
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Wow... Very nice (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) Although I say maybe the rocket launchers could be changed a bit... Personally (not meaning to offend) I'm not a big fan of big black holes... Maybe smaller black holes? I dunno... Something like what [V] did with its bombers (terran and Vasudan). Dunno just a thought.
[This message has been edited by Ypoknons (edited 08-01-2001).]
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Originally posted by morris13:
How are you determining what scale the cockpit is? I'm sorry but 111m for a bomber is just TOO BIG. I mean, its half the size of a cruiser, you could mount Sgreens on it for crying out loud. Definately needs a resize.
Actually, I quite like this size. Even though you have the size wrong, and it is actually 80m, I wouldn't have minded if there was a ship that was about half a cruiser size. It would be nice to fly a ship with that much destructive power - there's a big gap between the Ursa and the Leviathan: 2 AAA beams and 150m. Give me firepower, and I won't care if the damn thing handles like a brick. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Originally posted by Setekh:
Actually, I quite like this size. Even though you have the size wrong, and it is actually 80m, I wouldn't have minded if there was a ship that was about half a cruiser size. It would be nice to fly a ship with that much destructive power - there's a big gap between the Ursa and the Leviathan: 2 AAA beams and 150m. Give me firepower, and I won't care if the damn thing handles like a brick. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Well, I played the jotun in the inferno demo... And it's really not worth its size, for now. It's so large than even a full wing of fighter can pass through the shots from the 2 guns, for exemple. So I'll make a little modif: I'll concentrate about 3/4 gunpoints on each gun, giving it huge firepower. Alternatively, I'll allow it to carry only the Maxim, making it efficient only against capship. For fighter cover, both turrets will use a kayser. Now you'll really fly what I call a bomber (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)