Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Inquisitor on September 26, 2002, 08:51:56 am

Title: fs2_open meeting
Post by: Inquisitor on September 26, 2002, 08:51:56 am
Got some new people on board.

Got some progress to talk about.

Got some tasks that are behind schedule ;)

So, next Saturday, 5 October 2002.

1300 hours Eastern US time (I am in Boston, for instance).

Do all the math you need to do to figure out what that means your time ;)
Title: fs2_open meeting
Post by: RandomTiger on September 26, 2002, 09:38:13 am
If I manage to work out what time that is for me I'll try and make it but my net is on the blink again. So dont be surprised if I dont make it or if I disappear half way through.

And any chance of more detailed list of topics so we can think about what we want to say?
Title: fs2_open meeting
Post by: Inquisitor on September 26, 2002, 11:59:29 am
Well, if you have something specific to talk about, this is as good a place as any to let me know :)

*DX8 and getting it released.

*fs2_open optional tags and making sure they get in the next rlease

*that table limit bug, did it get resolved

*using bugzilla: as in start doing it :)

A bunch of other thinsg i want to look at my notes for :)
Title: fs2_open meeting
Post by: wamingo on September 26, 2002, 06:21:10 pm
that's -5 GMT I believe... (6pm england)
I might be able to make that although I'd just be watching ;)
Title: fs2_open meeting
Post by: DTP on September 30, 2002, 04:53:42 pm
1300 + 6 = 19:00(GMT+1) er CET(centra European time) for me, I might actually make it.
Title: fs2_open meeting
Post by: Inquisitor on October 05, 2002, 11:33:49 am
Which is 15 minutes from the timestamp of this post :)

-err, or not, something goofy with the server time? Or is the board set to GMT?