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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: StarGunner on September 26, 2002, 05:02:53 pm

Title: How do you make ANI files?
Post by: StarGunner on September 26, 2002, 05:02:53 pm
:confused:  How do you make them? I got that ANI builder thing but all it dose is make them numberd, what esle do I need to do?
Title: How do you make ANI files?
Post by: vadar_1 on September 26, 2002, 06:04:32 pm
It dosn't make them numbered, it requires numbered filenames. You need a file named something0000.pcx, or one of the accepted file extensions. The key is the 0000, then each frame after it needs to be incremented by one... like something0001.pcx.
Title: How do you make ANI files?
Post by: Sesquipedalian on September 26, 2002, 07:46:53 pm
First make your series of images in 8-bit colour (that's 256 palletted colours).  They should all use the same colour pallette (if they aren't, anibuilder will smash them into being the same, which may turn out very ugly), and be the same size.  

Number each frame sequentially as vadar_1 described, so that the first frame is called filename0000.pcx, the next is filename0001.pcx, then filename0002.pcx, and so on until all frames are accounted for.

Run the images through anibuilder, and voila!  You now have filename.ani.
Title: How do you make ANI files?
Post by: diamondgeezer on September 27, 2002, 01:48:27 am
Truly, the future is here
Title: How do you make ANI files?
Post by: Black Wolf on September 27, 2002, 03:56:00 am
Quote
Originally posted by diamondgeezer
Truly, the future is here

...I'm fairly sure this is funny...but not positive. So I'm going with - :blah:
Title: How do you make ANI files?
Post by: Killfrenzy on September 27, 2002, 06:24:13 am
It took me all of two minutes to work out how anibuilder32 worked - not that I use it that much! :D