Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: quadinhonic_II on September 27, 2002, 01:51:19 pm
-
I need to edit some pcxs for my camp, but I've been having trouble getting them to work. Whats the process of editing the pcx than converting it back.
1. I convert the pcx to what type?
2. Edit the file in what program?
and is there any special thing bout editing pcxs that i should know about? Like does FS dont like a certain color or something.
-
Paint Shop Pro 7.
:D
It's what I use! And it loves most formats.:nod:
-
I think it should be indexed colour and bright green is used as alpha?
-
Pure green (RGB value 0, 255, 0) is treated as transparent by FS2. Other than that, any colour at all can be put into the colour pallette of the image.
-
Originally posted by quadinhonic_II
I need to edit some pcxs for my camp, but I've been having trouble getting them to work. Whats the process of editing the pcx than converting it back.
1. I convert the pcx to what type?
2. Edit the file in what program?
and is there any special thing bout editing pcxs that i should know about? Like does FS dont like a certain color or something.
256 colour, pure green is alpha, standard zsoft PCX file. Any deviation will give u headaches :D
-
Hmmm... Standard RGB wouldn't work. Is there any process for indexing it? Or if you save it as "indexed" (on, say, Photoshop) does it do it on its own?
-
So long as you save it as 8-bit colour, PSP and Photoshop (I think) will index the pallette.
-
Also, I'm not sure what program you are using, but don't use MS-Paint. That wil give you so many headaches. They don't save .pcx files correctly. www.jasc.com you can get a demo version of PSP.