Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Riven on October 02, 2002, 11:46:04 am

Title: Background layers
Post by: Riven on October 02, 2002, 11:46:04 am
How can i move the different background layers infront of one another in FRED? eg. i put in a planet, sun and a few nebs, the planet is infront of the nebs.
Title: Background layers
Post by: Killfrenzy on October 02, 2002, 02:22:01 pm
That makes sense - the nebs will be a rediculous distance away! They'll be in a different star system! So of course the planet will be in front of the nebs!
Title: Background layers
Post by: karajorma on October 02, 2002, 06:23:41 pm
No idea but going on logic if you either put the planet first or last it might make a difference :)
Title: Background layers
Post by: Unknown Target on October 02, 2002, 06:26:48 pm
All the backgrounds are semi-transparant, I think, so you can't do it with the normal ones :(
Title: Background layers
Post by: CP5670 on October 02, 2002, 09:13:28 pm
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No idea but going on logic if you either put the planet first or last it might make a difference


Although I have not paid much attention to this and cannot confirm it, it is possible that bitmaps which come later in the list go on top of those that are listed earlier. I have made a few missions for which I placed two opposite-facing super-stretched nebulas across a planet, so that it looks like the planet has a ring. I never had problems getting them to show correctly there (they appeared right on top of the planet), but they were added in after the planet itself.

This screenshot is many months old now but it should give an idea of what the effect looks like: http://www.3dap.com/hlp/hosted/procyon/images/screen05.jpg
Title: Background layers
Post by: Su-tehp on October 03, 2002, 12:51:32 am
CP, I know this is a little OT, but when the heck are you going to finally finish PI?;7
Title: Background layers
Post by: karajorma on October 03, 2002, 03:52:53 am
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Originally posted by CP5670


Although I have not paid much attention to this and cannot confirm it, it is possible that bitmaps which come later in the list go on top of those that are listed earlier. I have made a few missions for which I placed two opposite-facing super-stretched nebulas across a planet, so that it looks like the planet has a ring. I never had problems getting them to show correctly there (they appeared right on top of the planet), but they were added in after the planet itself.

This screenshot is many months old now but it should give an idea of what the effect looks like: http://www.3dap.com/hlp/hosted/procyon/images/screen05.jpg


That's a great trick :) I`ll have to remember that one :)
Title: Background layers
Post by: Stunaep on October 03, 2002, 08:56:47 am
Same kind of tricks are used, for example in a TvT mission (can't remember the name). It has a planet, on top of which is a nebula, and with a sun nearby it looks just like the sun's gravity is pulling matter into the sun (sorta like a black hole, if you know what I mean).
Title: Background layers
Post by: Black_Dragon on October 03, 2002, 09:23:51 am
Good one.

Once i did something that i made a moon comming from behind of the planet,  i didnt knew that it did work until i played it in a mission.
Title: Background layers
Post by: CP5670 on October 03, 2002, 11:22:23 am
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CP, I know this is a little OT, but when the heck are you going to finally finish PI? ;7


Probably (and hopefully) by the end of the year; see this thread: :D
http://www.hard-light.net/forums/index.php/topic,10129.0.html

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That's a great trick :) I`ll have to remember that one


Thanks. :) I actually first tried it in a multiplayer mission (m-sb "Sirius Blockade"), and was not sure if it looked all that great, but people said it was pretty nice so I decided to use it on a few other missions as well.

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Same kind of tricks are used, for example in a TvT mission (can't remember the name). It has a planet, on top of which is a nebula, and with a sun nearby it looks just like the sun's gravity is pulling matter into the sun (sorta like a black hole, if you know what I mean).


I think that the MT-06 "Nowhere to Run" mission has this effect, although it looks a bit overdone there. Also if you look closely at the binary stars in Into the Lion's Den, you can see some gas being transferred from one star to the other. Some pretty neat things can be done with the nebula graphics and a little creativity. :D

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Once i did something that i made a moon comming from behind of the planet, i didnt knew that it did work until i played it in a mission.

 
Is it possible to do this with a sun? as was done in both FS2 ending movies) Or does it appear in front of the planet?
Title: Background layers
Post by: diamondgeezer on October 03, 2002, 01:15:35 pm
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Originally posted by CP5670

This screenshot is many months old now but it should give an idea of what the effect looks like: http://www.3dap.com/hlp/hosted/procyon/images/screen05.jpg



Mmm, purdy piccychur. Gas giants good
Title: Background layers
Post by: Raven2001 on October 03, 2002, 03:30:39 pm
Quote
Originally posted by CP5670


Is it possible to do this with a sun? as was done in both FS2 ending movies) Or does it appear in front of the planet?


Nop... dunno why, but suns always get the front seats :D

That blackhole thingy was made in Warzone :)