Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: RandomTiger on October 09, 2002, 01:24:43 pm
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Does anyone know?
Im guessing its quite a lot.
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It's gotta be at least 323,716. That's how many lines of code were in the original public release and we've been adding lots of stuff. :)
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Why are you even asking that?:wtf:
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Really, I though there would be more than that.
Just like to know :)
Might be less DX8 has allowed me to kill off a lot of redundant code in favour of more high level code.
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But there is all this new OpenGL/SDL and Linux stuff. And the DIVX stuff. :) Not to mention all the changes designed at making the program less platform dependent. (Which consisted IIRC of moving platform specific API calls into seperate files and replacing them with generic functions that call the appropriate functions for the current OS. Or something like that.)