Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Starfury on October 10, 2002, 08:22:10 pm
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I just whipped this up in Blender in a couple of hours... figures, I buy Lightwave and still use Blender. :lol:
(http://www.freewebz.com/shadowops-fs2/dreadhull.gif)
or http://www.freewebz.com/shadowops-fs2/dreadhull.gif if that image doesn't work for you. :) What do you think?
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interesting design. Reminiscent of the Raynor, except it has nicer guns.
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all i get is a fu)(ed version of the thread...
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Fu)(ed up? How so?
Originally posted by Thor
interesting design. Reminiscent of the Raynor, except it has nicer guns.
I've never seen the Raynor... was going for an original design, :(
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well the link takes me back to the thread.. and then if you paste it .. it gives me a imageless version of the thread (image being all the buttons)
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Originally posted by Thor
interesting design. Reminiscent of the Raynor, except it has nicer guns.
Well, soon you may be seeing a new Raynor. :)
It don't really look like the Raynor to me tho.
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(http://dynamic4.gamespy.com/~freespace/art/big/gallery16/gloryraynor.jpg)
I kinda see a resemblance, but not much.
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:lol: :lol: :lol:
sure has a lot of Heavy Beams
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Originally posted by Knight Templar
well the link takes me back to the thread.. and then if you paste it .. it gives me a imageless version of the thread (image being all the buttons)
Yeah, this happened to me too. Is there any way we can actually see this new mod?
EDIT: Oh, and Codedog, nice render, man!:yes: :nod:
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Originally posted by CODEDOG ND [beautiful pic of the Raynor]
That pic always brings a tear to my eye, Codedog. :D I love that model.
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Looks kind of B5ish.
Does it have a name yet?
If not I suggest GTDn Rubicon
Individual ship name could include:
GTDn Praetor
GTDn Caesar
GTDn Senator
etc.
Do you see a pattern?
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Interesting design. And those ball turrets are unusual. :)
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Very, Very nice work. :yes: I see it as a destroyer rather than a dreadnaught. Does it have any hangers on it?
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Polycount???????
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Originally posted by karajorma
Very, Very nice work. :yes: I see it as a destroyer rather than a dreadnaught. Does it have any hangers on it?
Nope, no hangers yet. I thought about that last night after I went to bed.
And the Polycount is up near 3000 because of the turrets... I tend to like the "extrude" function a little too much. :D It'll probably end up being over with additional turrets. :nervous:
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I said reminiscent. It just reminded me of it. That's all. I do like it.
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It only just now occurred to me to DL the gif file. :doh:
This dreadnaught looks pretty good, but it seems a bit too blocky for a modern Terran cap ship, though... If it was a FS1-era dreadnaught, then it would look really cool for it's time, but somehow, it just doesn't strike me as a state-of-the-art post-FS2 Terran supercap for some reason.
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Originally posted by Knight Templar
well the link takes me back to the thread.. and then if you paste it .. it gives me a imageless version of the thread (image being all the buttons)
Same happens to me, as I have a freewebz site, so when I try and post an img I get the same effect. Is there no web host that is useful?
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Originally posted by Su-tehp
This dreadnaught looks pretty good, but it seems a bit too blocky for a modern Terran cap ship, though... If it was a FS1-era dreadnaught, then it would look really cool for it's time, but somehow, it just doesn't strike me as a state-of-the-art post-FS2 Terran supercap for some reason.
Well maybe considering that a hecate tends to get the crap kicked out of it when it goes broadside to broadside against an orion maybe terran command has had enough of fancy ships and wants blocky ones that kick arse again :D
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Originally posted by Petrarch of th VBB
Same happens to me, as I have a freewebz site, so when I try and post an img I get the same effect. Is there no web host that is useful?
HLP Hosting:D
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Yes well, I'd much rather be happy than right anyday!
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As would I... HLP Hosting would rock. I plan to get it whenever I finish making the story for...
[pimp] [thunder] My New Campaign [/thunder] [/pimp]...
Anyways, I kinda suck at ship design, so as soon as I get that story done I'll be looking for staff. And as for the destroyer/dreadnaught, I'm still working on it, that's just what I whipped up yesterday. :D So it'll hopefully be better rounded. Oh... the 2 large cannons? Meson cannons (I think they'll be anyway)
man, that was lame, huh?
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To me the two large cannons look like the PBCs form I-War.
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Originally posted by Su-tehp
EDIT: Oh, and Codedog, nice render, man!:yes: :nod:
You can thank Corsair for that. He did it.
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Good point, Petrarch. I've replaced the cannons. On a side note: Anybody know how you get Lightwave to fix ... bad, I guess you would call it, geometry? i.e. I have halves of objects on the inside of the ship that I don't really need. Is there a simple way to fix this with lightwave?
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Where can I download the fixed version of the GTD Raynor. I had the original but I got xhull missing errors and stuff.
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Starfury relax..Raynor is not even close as design with your ship..i think your is better loocking and trust me i know what i am sayin'...Just make soem very nice textures to it.:)
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heh, working on textures in Lightwave. I think they look pretty good... when they're rendered. Otherwise they look pretty crappy :\