Hard Light Productions Forums
		Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: LAW ENFORCER on August 13, 2001, 06:36:00 pm
		
			
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				What programs does every one use
I use Milkshape3D, 3DXeplorer and Turespace 2
you?
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I can try...
			 
			
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				3ds MAX 3.0
			
 
			
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				Truespace 5, but I don't make models. It's too hard.
			
 
			
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				3ds Max 3.1
			
 
			
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				what are the advantages of useing truespace to model in (so I know what Im missing out on)
			
 
			
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				Models in Blender, UV mapping, texturing, turreting and other hierarchy stuff in Truespace 4.2  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
			
 
			
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				PSP for textures
Blender for design
TS 4.2 for everything else  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
			 
			
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Originally posted by LAW ENFORCER:
what are the advantages of useing truespace to model in (so I know what Im missing out on)
Err... Complication of use?
			 
			
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Originally posted by LAW ENFORCER:
what are the advantages of useing truespace to model in (so I know what Im missing out on)
The satisfaction of using an inferior product.  At least it's cheapish.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
			 
			
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Originally posted by LAW ENFORCER:
what are the advantages of useing truespace to model in (so I know what Im missing out on)
Knowing that you have a good excuse when your model sucks  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
			 
			
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				nice replys!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)