Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: LAW ENFORCER on August 13, 2001, 06:36:00 pm
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What programs does every one use
I use Milkshape3D, 3DXeplorer and Turespace 2
you?
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I can try...
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3ds MAX 3.0
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Truespace 5, but I don't make models. It's too hard.
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3ds Max 3.1
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what are the advantages of useing truespace to model in (so I know what Im missing out on)
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Models in Blender, UV mapping, texturing, turreting and other hierarchy stuff in Truespace 4.2 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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PSP for textures
Blender for design
TS 4.2 for everything else (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by LAW ENFORCER:
what are the advantages of useing truespace to model in (so I know what Im missing out on)
Err... Complication of use?
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Originally posted by LAW ENFORCER:
what are the advantages of useing truespace to model in (so I know what Im missing out on)
The satisfaction of using an inferior product. At least it's cheapish. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Originally posted by LAW ENFORCER:
what are the advantages of useing truespace to model in (so I know what Im missing out on)
Knowing that you have a good excuse when your model sucks (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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nice replys! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)