Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: RandomTiger on October 17, 2002, 05:58:52 pm

Title: When will tiled beams be optional?
Post by: RandomTiger on October 17, 2002, 05:58:52 pm
When, when, WHEN!
Title: When will tiled beams be optional?
Post by: Raven2001 on October 17, 2002, 06:09:45 pm
They are already optional :)
Title: When will tiled beams be optional?
Post by: RandomTiger on October 17, 2002, 06:13:31 pm
Really? Im running the latest version of fs2_open (main branch) and blue beams are still tiled.

If Im missing something here, just say so. :)
Title: When will tiled beams be optional?
Post by: IceFire on October 17, 2002, 07:14:05 pm
I thought that the option was added....but I think thats in Bobboau's court....he was working on a whole bunch of things.  Like slide manuvers for StarFury's in TBP....
Title: When will tiled beams be optional?
Post by: Solatar on October 17, 2002, 07:53:30 pm
I know it is optional in fs2_open. It has been discussed dozens of times. Anyway, I seem to recall it having to do with something in the tables. A flag or something.
Title: When will tiled beams be optional?
Post by: RandomTiger on October 17, 2002, 08:17:18 pm
Im using plain FS2 data, therefore it should be off.
Im sorry to grumble, and I know many people need this functionality but its been months now and I feel its very important that people have the choice of playing FS2 with fs2_open in the exact way V intended.
Title: When will tiled beams be optional?
Post by: Bobboau on October 17, 2002, 08:28:08 pm
it'll be there about an hour after I get CVS to work, wich I will try to do tonight
Title: When will tiled beams be optional?
Post by: Inquisitor on October 17, 2002, 08:55:08 pm
As soon as we get Bobboau's CVS access sorted out.


Or, alternatively, as soon as you make the switch availble to the command line :)