Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: nirmoy on October 19, 2002, 03:19:55 pm

Title: daily/weekly updates
Post by: nirmoy on October 19, 2002, 03:19:55 pm
Hi!

First of I'd like to say that what your doing is great!

What im asking(suggesting) is a daily or weekly(whatever...) binary update, done by some mystical hash scirpt or whaterever fits your needs. Sure I could do this but my knowlage on the current state of code would be most lacking.

Chears!
Title: daily/weekly updates
Post by: RandomTiger on October 19, 2002, 03:25:01 pm
binary update, you dont mean an release exe do you?
Title: daily/weekly updates
Post by: nirmoy on October 19, 2002, 03:27:45 pm
well, yes. I meant the compiled .exe, not a update of the source code.
Title: daily/weekly updates
Post by: RandomTiger on October 19, 2002, 03:30:24 pm
What for?
Title: daily/weekly updates
Post by: Bobboau on October 19, 2002, 03:30:55 pm
so he can play with it I would assume
Title: daily/weekly updates
Post by: nirmoy on October 19, 2002, 03:33:43 pm
Because Im sitting here jumping up and down, wanting nothing more than to spectate the rebirth of the best game ever.

I ( and presumably others ) want to see how fs2_open matures.  And I dotn care if someone says it dosent run, Il download it and try it out anyway!
Title: daily/weekly updates
Post by: RandomTiger on October 19, 2002, 03:33:44 pm
Perhaps monthly but I would have thought weekly and daily would be to often.
Title: daily/weekly updates
Post by: RandomTiger on October 19, 2002, 03:34:56 pm
Could it be automated and require no additional work for anyone?
Title: daily/weekly updates
Post by: nirmoy on October 19, 2002, 03:36:54 pm
This has been done for many popular project using CVS, like the Miranda IM and Freenet Project. I know Freenet is compiled using no more than a hash scipt.

Set a computer to get the latest CVS and (try to)compile it every night.
Title: daily/weekly updates
Post by: Bobboau on October 19, 2002, 03:47:12 pm
I'll compile a relese build and pack them (debug and relese) together and put it up for you to play with
Title: daily/weekly updates
Post by: nirmoy on October 19, 2002, 03:50:27 pm
YAY! this is better than xmas!
Title: daily/weekly updates
Post by: Inquisitor on October 19, 2002, 04:02:23 pm
now that bobboau's code is in, and some things have been cleaned up, it is time for an exe. I had planned on doing them once a month, but, folks started to get busy. I think we're getting caught up now.

Problem with automated builds is they need a working makefile, and ours is currently busted ;)

Lemme work on getting that sorted out as well...
Title: daily/weekly updates
Post by: Bobboau on October 19, 2002, 04:15:48 pm
http://freespace.volitionwatch.com/blackwater/fs2_open.zip

there, there does seem to be a bug in the player's fighter beam sound code though