Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: Ryx on October 22, 2002, 03:47:48 pm
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(http://w1.520.telia.com/~u52019065/Render/A_final_Voyage-t.jpg) (http://w1.520.telia.com/~u52019065/Render/A_final_Voyage.jpg)
Click for larger image
An old ships final journey before decommision. *starting it's final journey, is what I mean*
I probably coud've tweaked some things more, but... meh.
Thanks to Ten of Twelve and Stunaep for the helpful comments. :)
I added some noise and text in PS, but nothing else was done in PS. The noise idea is really Reaperman's, or that's where I got it from anyway.
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Gosh, they just made that ship not one month ago, and already its being decomissioned?! Wowser. :p
Very nice - you know I love widescreen. :D I like how many of the fighters are only visible by their engine glows - very realistic. :yes: :yes:
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Originally posted by Sandwich
Gosh, they just made that ship not one month ago, and already its being decomissioned?! Wowser. :p
That was my first thought!
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umm tell me is that photto shopped?
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Originally posted by Ashrak
umm tell me is that photto shopped?
Not really.
I rendered out the image in 'widescreen' format. Thing is, you don't get the black bars at the top/bottom.
So, open up Photoshop, open the image and create a new image, with whatever resolution you renderd (in my case 1280x***. So for me it would be 1280x1024), and copy your render to the new image as a layer.
Fill the first layer black. And there's your 'widescreen' render.
Then I added text and a little noise to the render.
But otherwise this image was entirely rendered in MAX. Models, lighting, glows and motion-blur.
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excellent lightning :yes:
my only comment: the ship looks like it's made out of concrete, but that's really just nitpicking. great work.
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give it a bit of specularity and also mmove some of those cannons around - they're too regularly space on the hull to be effective
Its a nice shot, though :)
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IIRC, I did add some spec to the carrier, though it would probably benefit from having real Spec and Gloss maps, though.
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Wow! :eek2: That's very nice, and I agree with Sandwich that it looks very realistic that those fighters just have engine glows or they'd be hard to spot. :nod:
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Gee, if only my Max skills were anywhere near that... Very cool stuff Ryx. :yes:
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Good, good :yes: :yes: if Ryx's alright with that, you'll see the render somewhere in Third Twilight.
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Originally posted by Ten of Twelve
Good, good :yes: :yes: if Ryx's alright with that, you'll see the render somewhere in Third Twilight.
ermm... ok, sure.
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Originally posted by Ten of Twelve
Good, good :yes: :yes: if Ryx's alright with that, you'll see the render somewhere in Third Twilight.
I do hope without the text, right?
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:eek2: Thats really good. Its definately one of the most realistic renders I've seen. Good work!
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Umm, can u say jawdropper !!!!:eek: