Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: vyper on October 22, 2002, 07:22:31 pm
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How do ya do engine glows in ts5.1? All hand puppet instructions are welcome
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I've always just put a light of the correct color in the area of the engine, to light up the ajacent polygons with the correct hue, and then added in the glow with Photoshop. I don't know how to do engine glows in TS, though - sorry.
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use the lens flare option in post prosessing.
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Like Carl said. I also use Photoshop to add engine glows. If you have Photoshop 7, use the sunburst effect and add it to the empty spot where the engine entakes (or whatever) are. I would recommend you to use one red, blue, yellow or whatever, and make a smaller totally white glow on the previous colored glow. Make sure to set all glows, brightness, density and such to zero as too many flares may ruin your render. You may choose the size of the burst yourself. I made a render recently with a new engine glow technique I created. The previous ones I made really sucked. :no:
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Axion Glow and Sparkle plug in for Photoshop does wonders :)
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check out Thunder's tutorial
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I take a plane with the thrusterglow texxie filterred on it in front of the engine, or flat in view where the engine glow would be in perspective to the viewer... Also works..
There are MANY ways to attempt it in TS5, You have to fool around and see what you like most...
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Thanks for the ideas boys and girls. Me and a mate were messing about with this tonight, and we got some pretty good results. Unfortunately, they took about 3 minutes to render one frame. (hehe, buggered for ani's eh?) We did it with two lens-flares and a big-ass-round-loopy-thing-light. :) Not a perfect result, but a good start. I post pictures wen I some. ;)