Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: Darkage on October 23, 2002, 06:56:56 pm
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:eek2: This is actualy my second FS2 render i ever made whit lightwave ! I am prety proud of it. It was also a render to see how my shield came out and i must say for a first timer on shields it doesn't look that bad.
So what do you people think?
(http://www.3dap.com/hlp/hosted/inferno/darkage/FS2.jpg)
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Vewy pwetty :nod: :yes:
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try adding some kind of opacity map onto it so its not flaring all the way around - the shader seems tight though ;)
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Originally posted by wEvil
try adding some kind of opacity map onto it so its not flaring all the way around - the shader seems tight though ;)
Hmm...your right, i'll try later;)
It's prety late:D
I have a nice plugin that could be of use otherwise i'll just add one in the surface editor.
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Sweet. looks like a still frame from an episode of a scifi TV show. :D
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A good first try :nod: It seems a little..off (maybe it's just me?) but everything looks good overall.
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Not bad. The Herc looks like it hasn't hatched yet, tho.
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Originally posted by Stryke 9
Not bad. The Herc looks like it hasn't hatched yet, tho.
Does it look that much like an egg?:)
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It's very good, but the flak explosions are odd. They have a corner. :p
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Ooh, Dragons! We don't see enough of those ships! ;)
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Originally posted by Sandwich
Ooh, Dragons! We don't see enough of those ships! ;)
I like those bugs thats why i used them:D
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Originally posted by darkage
Does it look that much like an egg?:)
I bit so yea... like a plastic egg... you know the one you get inside a Kinder chocolade egg
Otherwise the render looks really cool, very intence battle :nod:
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well, here's my constructive criticism:
The shield.
The Yellow beam. It is not a FS2 beam. FS2 beams have a white center. This one is more B5-ish
The beam glow of the Rakshasa is wayyy to big. Almost looks like an engine glow.
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Nice, but I dont think you have those shield quite right
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Originally posted by RandomTiger
Nice, but I dont think you have those shield quite right
Hehe..as i said it was a first try;)
Originally posted by Stunaep
well, here's my constructive criticism:
The shield.
The Yellow beam. It is not a FS2 beam. FS2 beams have a white center. This one is more B5-ish
The beam glow of the Rakshasa is wayyy to big. Almost looks like an engine glow.
It's a FS2 beam it has a white center, it didn't work out that well. i'll fix it later.
The beamglow i'll also fix.
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check it out! my version of death around the corner!
(http://fc.olaki.net/deathroundcorner.JPG)
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[devours vadar]
Man, that was bad. Anyway...
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*sees vadars comic*
*falls over from heart attack*
I can't stand that much bad humour. And if you look at my teachers, I can stand a lot.
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Comments about my pic please:rolleyes:
and Vadar_1 remove that damn stupid pic, if you want to show that stuff make your own thread, and not by hijacking mine !:mad:
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i really like it Darkage! looks really professional!
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I like the glows on the beams, they look almost real (not that we've really seen the real thing).oh well. Except for the probs stated, I think it's nice looking :):yes:
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Originally posted by wEvil
try adding some kind of opacity map onto it so its not flaring all the way around - the shader seems tight though ;)
That, and set the opacity down to like 10% and use a noise map for the diffuse map or whatever its called in LW. Then have the sphere affected only by one light source (which only affects the sphere of course) so that you'll have the shield flare on one side. This is how I do it in 3dsmax.
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Put a nebula in the bg
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Originally posted by Vertigo1
That, and set the opacity down to like 10% and use a noise map for the diffuse map or whatever its called in LW. Then have the sphere affected only by one light source (which only affects the sphere of course) so that you'll have the shield flare on one side. This is how I do it in 3dsmax.
Hmm..i realy should do this:)
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Good job. :):yes:
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Render is good but it's too much blurry. Thry to sharpen it a bit.
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Originally posted by Razor
Render is good but it's too much blurry. Thry to sharpen it a bit.
Nope, I used soemthing called mostionblur, and it hink it's spot on.