Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Darkage on October 23, 2002, 06:56:56 pm

Title: Death around the corner
Post by: Darkage on October 23, 2002, 06:56:56 pm
:eek2:  This is actualy my second FS2 render i ever made whit lightwave ! I am prety proud of it. It was also a render to see how my shield came out and i must say for a first timer on shields it doesn't look that bad.

So what do you people think?

(http://www.3dap.com/hlp/hosted/inferno/darkage/FS2.jpg)
Title: Death around the corner
Post by: Joey_21 on October 23, 2002, 07:18:23 pm
Vewy pwetty :nod: :yes:
Title: Death around the corner
Post by: wEvil on October 23, 2002, 07:18:36 pm
try adding some kind of opacity map onto it so its not flaring all the way around - the shader seems tight though ;)
Title: Death around the corner
Post by: Darkage on October 23, 2002, 07:20:58 pm
Quote
Originally posted by wEvil
try adding some kind of opacity map onto it so its not flaring all the way around - the shader seems tight though ;)


Hmm...your right, i'll try later;)
It's prety late:D

I have a nice plugin that could be of use otherwise i'll just add one in the surface editor.
Title: Death around the corner
Post by: mikhael on October 23, 2002, 08:28:49 pm
Sweet. looks like a still frame from an episode of a scifi TV show. :D
Title: Death around the corner
Post by: Alikchi on October 23, 2002, 11:28:46 pm
A good first try :nod: It seems a little..off (maybe it's just me?) but everything looks good overall.
Title: Death around the corner
Post by: Stryke 9 on October 23, 2002, 11:33:38 pm
Not bad. The Herc looks like it hasn't hatched yet, tho.
Title: Death around the corner
Post by: Darkage on October 24, 2002, 07:32:01 am
Quote
Originally posted by Stryke 9
Not bad. The Herc looks like it hasn't hatched yet, tho.



Does it look that much like an egg?:)
Title: Death around the corner
Post by: Redfang on October 24, 2002, 08:04:55 am
It's very good, but the flak explosions are odd. They have a corner. :p
Title: Death around the corner
Post by: Sandwich on October 24, 2002, 08:52:08 am
Ooh, Dragons! We don't see enough of those ships! ;)
Title: Death around the corner
Post by: Darkage on October 24, 2002, 08:59:59 am
Quote
Originally posted by Sandwich
Ooh, Dragons! We don't see enough of those ships! ;)


I like those bugs thats why i used them:D
Title: Death around the corner
Post by: Gortef on October 24, 2002, 10:56:01 am
Quote
Originally posted by darkage



Does it look that much like an egg?:)


I bit so yea... like a plastic egg... you know the one you get inside a Kinder chocolade egg

Otherwise the render looks really cool, very intence battle :nod:
Title: Death around the corner
Post by: Stunaep on October 24, 2002, 11:14:04 am
well, here's my constructive criticism:

The shield.
The Yellow beam. It is not a FS2 beam. FS2 beams have a white center. This one is more B5-ish
The beam glow of the Rakshasa is wayyy to big. Almost looks like an engine glow.
Title: Death around the corner
Post by: RandomTiger on October 24, 2002, 11:16:06 am
Nice, but I dont think you have those shield quite right
Title: Death around the corner
Post by: Darkage on October 24, 2002, 02:38:40 pm
Quote
Originally posted by RandomTiger
Nice, but I dont think you have those shield quite right



Hehe..as i said it was a first try;)

Quote
Originally posted by Stunaep
well, here's my constructive criticism:

The shield.
The Yellow beam. It is not a FS2 beam. FS2 beams have a white center. This one is more B5-ish
The beam glow of the Rakshasa is wayyy to big. Almost looks like an engine glow.


It's a FS2 beam it has a white center, it didn't work out that well. i'll fix it later.

The beamglow i'll also fix.
Title: Death around the corner
Post by: vadar_1 on October 24, 2002, 05:30:42 pm
check it out! my version of death around the corner!

(http://fc.olaki.net/deathroundcorner.JPG)
Title: Death around the corner
Post by: Stryke 9 on October 24, 2002, 11:34:05 pm
[devours vadar]

Man, that was bad. Anyway...
Title: Death around the corner
Post by: Stunaep on October 25, 2002, 07:32:12 am
*sees vadars comic*
*falls over from heart attack*

I can't stand that much bad humour. And if you look at my teachers, I can stand a lot.
Title: Death around the corner
Post by: Darkage on October 25, 2002, 11:39:52 am
Comments about my pic please:rolleyes:

and Vadar_1 remove that damn stupid pic, if you want to show that stuff make your own thread, and not by hijacking mine !:mad:
Title: Death around the corner
Post by: Stealth on October 25, 2002, 12:30:55 pm
i really like it Darkage!  looks really professional!
Title: Death around the corner
Post by: Taristin on October 26, 2002, 01:42:28 pm
I like the glows on the beams, they look almost real (not that we've really seen the real thing).oh well. Except for the probs stated, I think it's nice looking :):yes:
Title: Death around the corner
Post by: Vertigo1 on October 27, 2002, 12:13:14 am
Quote
Originally posted by wEvil
try adding some kind of opacity map onto it so its not flaring all the way around - the shader seems tight though ;)


That, and set the opacity down to like 10% and use a noise map for the diffuse map or whatever its called in LW.  Then have the sphere affected only by one light source (which only affects the sphere of course) so that you'll have the shield flare on one side.  This is how I do it in 3dsmax.
Title: Death around the corner
Post by: Black Wolf on October 28, 2002, 10:49:04 am
Put a nebula in the bg
Title: Death around the corner
Post by: Darkage on October 28, 2002, 03:30:47 pm
Quote
Originally posted by Vertigo1


That, and set the opacity down to like 10% and use a noise map for the diffuse map or whatever its called in LW.  Then have the sphere affected only by one light source (which only affects the sphere of course) so that you'll have the shield flare on one side.  This is how I do it in 3dsmax.



Hmm..i realy should do this:)
Title: Death around the corner
Post by: SlipStream on October 29, 2002, 11:54:04 pm
Good job. :):yes:
Title: Death around the corner
Post by: Razor on November 02, 2002, 05:21:24 am
Render is good but it's too much blurry. Thry to sharpen it a bit.
Title: Death around the corner
Post by: Darkage on November 02, 2002, 06:49:32 am
Quote
Originally posted by Razor
Render is good but it's too much blurry. Thry to sharpen it a bit.



Nope, I used soemthing called mostionblur, and it hink it's spot on.