Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Kitsune on August 20, 2001, 07:54:00 pm

Title: Has anyone done a mod of...
Post by: Kitsune on August 20, 2001, 07:54:00 pm
Modern aircraft?
I was watching The Matrix, and got an idea for a AH-1 Huey...  Two turrets, one on either side of the ship, the hardpoints being the primary and secondary firing points.

The rotor would be a subsystem with a rotation time of like, .01 or lower I guess.

Any ideas?

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~Space Kitsuné
Creator of the Anthro FS2 Campaign.
Help!
Title: Has anyone done a mod of...
Post by: Fineus on August 21, 2001, 02:06:00 am
Hasn't ever been done, but it's a great idea... go for it!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Has anyone done a mod of...
Post by: Kitsune on August 21, 2001, 02:34:00 am
Well, I can do the model, but every time I've converted to fs2 standards, the models fail to show up.  Even to the point of making a simple stupid box with one foursided 'turret' for a firing point (and to show which end was forward).

I ran it through the cob2pof program, it showed in fsview, but not in game.
I ran the cob in kazan's program, and I couldn't tell if it was working or not.  No visible clues whatsoever.  I could click the menubar and open windows to set things, but nothing under 'file' works, so well, it's crap.

If I make the model and anyone else has the time to make it actually work then let me know.

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~Space Kitsuné
Creator of the Anthro FS2 Campaign.
Help!
Title: Has anyone done a mod of...
Post by: jonskowitz on August 21, 2001, 12:15:00 pm
I'm a little busy with my own TC at the moment (find it here at http://groups.yahoo.com/group/JSKGames-public/files/) ("http://groups.yahoo.com/group/JSKGames-public/files/)")
but if you send it my way I'll have a look at it.  (I'm at [email protected])


  (alright, I know that plug was a little shameless...)