Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Riven on November 02, 2002, 02:52:15 pm
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Ok, the site is up and running (although very empty at the moment). Take a look and bookmark it:)
http://freespace.virgin.net/realization.project/
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Hmm. That Deminos looks surprisingly like a Deimos... :)
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Originally posted by EdrickV
Hmm. That Deminos looks surprisingly like a Deimos... :)
:lol:
edit: Ooh I like the URSA's pods!
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Originally posted by EdrickV
Hmm. That Deminos looks surprisingly like a Deimos... :)
Thanks for pointing that out to me :yes:
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But a Deimos with bump mapping. Which really makes it look better if you ask me. And I love what you've done with the Ursa - do the rest of the fleet like that at it'll look incredibly kick ass.
It might be worth co-ordinating with the source code project on this? If future game builds support bump-mapping and so on then it'd be cool to have the game ships ready to stick into the engine when it's done!
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It might be worth co-ordinating with the source code project on this? If future game builds support bump-mapping and so on then it'd be cool to have the game ships ready to stick into the engine when it's done!
Already have, randomtiger has contacted us and we will allow him access to the files once they are uploaded.
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I shall shut my pie hole and look forward to the finished product then ;)
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I'm gonna shut my pie hole and join that goddamn project.
*clicks on Hard Light Art*
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I'm gonna shut my pie hole and join that goddamn project.
still havnt got your email Stunaep:confused:
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hmm... been happening before. Must be my ISP. I'll try it again.
I'll send through my 3dap account.
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still nuthin, just pm me instead
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very odd...the bump-mapping seems to make all of the ships look somehow smaller...
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Originally posted by Analazon
very odd...the bump-mapping seems to make all of the ships look somehow smaller...
Let's Double their size! ;7
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Actually, that might be a good thing. Making warships seem more powerful. But then the Sathanas in High Noon would crash everybody's computer.
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:wtf: I thought this was a bumpmapping project not 'make everything bigger' project.
They probably dont look big as there are cos theres nothing to compare them with.
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*cough*Realization*cough*.
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Originally posted by Ryx
Let's Double their size! ;7
no, double the texture tileing, so that it looks like there is more panels.
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Originally posted by Analazon
no, double the texture tileing, so that it looks like there is more panels.
Nothing looks worse than over-tiled textures......
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To quote the Ikeya commerical guy: "you are crazy!!"
They look great and their sense of scale is spot on.
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Originally posted by Riven
still nuthin, just pm me instead
actually forget it. School just started today, so RL is taking up most of my time. Sry. :(
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hey, no prob, i'm doing GCSE's this year so i know what it's like.