Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: vadar_1 on November 02, 2002, 09:38:35 pm

Title: minor Request: reguarding special warp and knossos
Post by: vadar_1 on November 02, 2002, 09:38:35 pm
I find it pointless that a ship needs to be in close proximity to a knossos for special warp to work. Could you eliminate this? Im sure theres more references, but I think this one line could change alot:

Mission/MissionParse.cpp
Line 1323

By changing int found to TRUE (it should be a bool...) as a default might do it. Just a thought