Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Taristin on November 04, 2002, 09:53:14 am

Title: La Galatea
Post by: Taristin on November 04, 2002, 09:53:14 am
*Gone, But Not Forgotten*
(http://freespace.volitionwatch.com/qm/pub/snipes/Galatea_webversion.jpg)


--Edit--
What? Has the IMG tag been disabled?!

Fix0r3d, silly - no parenthesis! // Sandwich
Title: La Galatea
Post by: Sandwich on November 04, 2002, 10:05:25 am
Hmmm, I dunno... the lack of lighting on the Galatea seems to contradict the lighting on the planet (Arrakis, anyone? :p ).

The perspective is also kinda.... fishy. ;)
Title: La Galatea
Post by: Ashrak on November 04, 2002, 10:25:01 am
the engine my little eye spots 4 point and 2 spotlights + adittional GALATEA tag light :) + a constant flaming pear background (the clouds on flaming pear suck)
Title: La Galatea
Post by: Warlock on November 04, 2002, 10:45:03 am
The Ship's angle has her looking a bit distorted to me.

And what's so bad about flaming pear done BGs? For ppl just getting into rendering I wouldn't expect them to completely model and render a nebula :)
Title: La Galatea
Post by: Vertigo1 on November 04, 2002, 12:30:22 pm
Quote
Originally posted by Warlock
The Ship's angle has her looking a bit distorted to me.

And what's so bad about flaming pear done BGs? For ppl just getting into rendering I wouldn't expect them to completely model and render a nebula :)


Because making a nebula and planet is damn easy. :)
Title: La Galatea
Post by: Hudzy on November 04, 2002, 01:45:50 pm
Looks alright to me. Kind of like a higher res FS1 background.
Title: La Galatea
Post by: Warlock on November 04, 2002, 02:02:00 pm
Quote
Originally posted by Vertigo1


Because making a nebula and planet is damn easy. :)


If it were I'd think we'd see more ppl doing that :D
Title: La Galatea
Post by: Sandwich on November 04, 2002, 03:26:19 pm
Quote
Originally posted by Warlock
For ppl just getting into rendering I wouldn't expect them to completely model and render a nebula :)


Errr...how does one model a nebula? :confused:
Title: La Galatea
Post by: Warlock on November 04, 2002, 03:41:58 pm
I _think_ there's a tutorial for it on 3dcafe.com ,...basically particals and such.

(EDIT)*sigh* I can't spell today it would seem.
Title: La Galatea
Post by: Ryx on November 04, 2002, 04:18:39 pm
Quote
Originally posted by Sandwich


Errr...how does one model a nebula? :confused:


Here (for MAX) (http://www.scifi-meshes.com/tutorials/norling/nebula/partneb.html)

Got the link from scifi-meshes.com

Edit: spelling :lol:
Title: La Galatea
Post by: Warlock on November 04, 2002, 05:09:41 pm
Quote
Originally posted by Ryx


Here (for MAX) (http://www.scifi-meshes.com/tutorials/norling/nebula/partneb.html)

Got the kink[/u] from scifi-meshes.com
[/B]



kink?   :lol
Title: La Galatea
Post by: Sandwich on November 04, 2002, 05:48:12 pm
Quote
Originally posted by Warlock



kink?   :lol


:lol:

Thanks for the link, Ryx - I'll catch you online someday, you know. Really - I will! Honest! :p
Title: La Galatea
Post by: Warlock on November 04, 2002, 08:13:43 pm
Sand...if you have any luck with that .... lemme know,...I've tried the neb as well as the phaser and photon torp tuts there with no luck at all :(

My torp came out looking like a North Star on crack :D :lol: I think it was really written for either an older or newer version of max than 3.1
Title: La Galatea
Post by: HotSnoJ on November 05, 2002, 04:36:16 am
Or there's the blender way. hehe I'll look up the tutorial.
Title: La Galatea
Post by: Sandwich on November 05, 2002, 05:50:41 am
Quote
Originally posted by Warlock
Sand...if you have any luck with that .... lemme know,...I've tried the neb as well as the phaser and photon torp tuts there with no luck at all :(

My torp came out looking like a North Star on crack :D :lol: I think it was really written for either an older or newer version of max than 3.1


Hehehe - will do, but you know, there's always either Photoshop or Illusion... Here's some examples of both:

Photoshop - my memory is horrid, or I would give credit to the person who rendered the original Enterprise here, but I forget who it was. Anyway, I simply added a phaser in Photoshop.

(http://freespace.volitionwatch.com/qm/pub/sandwich/renders/enter1280_phaser.jpg)


Second, an example of what kind of animation work can be done in Illusion - a number of examples, actually. :D
Title: La Galatea
Post by: aldo_14 on November 05, 2002, 05:40:38 pm
I've got some semi-decent nebula results by just using an inferno lensflare on a light.....

(http://www.3dap.com/hlp/hosted/reciprocity/images/racingTowardsTheLight.jpg)
Title: La Galatea
Post by: Warlock on November 05, 2002, 07:57:35 pm
Shades man shades ............someone give me some shades!!!!

lol

Serious thou...that's pretty cool looking.
Title: La Galatea
Post by: Vertigo1 on November 05, 2002, 09:04:35 pm
Quote
Originally posted by Warlock


If it were I'd think we'd see more ppl doing that :D


What's so hard about slapping a noise map in the background?
Title: La Galatea
Post by: Vertigo1 on November 05, 2002, 09:05:54 pm
Quote
Originally posted by Sandwich


Errr...how does one model a nebula? :confused:


Thats what I was thinking. :p  Modelling a noise map isn't possible.
Title: Why
Post by: PSYCHO on November 22, 2002, 09:07:18 pm
Quote
Originally posted by Sandwich


Errr...how does one model a nebula? :confused:

  Why would you when you can do this in PSP?
 (http://freespace.volitionwatch.com/qm/pub/psycho/Neb23.jpg)
Hehehe ;7............Yes Vertigo1 SAVE FARSCAPE
Title: La Galatea
Post by: Bobboau on November 22, 2002, 10:50:31 pm
how do you do that?
Title: La Galatea
Post by: PSYCHO on November 22, 2002, 11:42:58 pm
Hehehe Well first you use FlamingPear and build a nice looking Neb then using PSP or any other PaintProgram that has a tool called Pinch or something like it .... Group an area at the center of the Image and just pinch it ...easy.........8) and Iam glad to be back haha