Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Bobboau on November 09, 2002, 09:09:23 pm

Title: have primarys always been able to have pofs
Post by: Bobboau on November 09, 2002, 09:09:23 pm
I just looked through the code to see if I could get pofs to load for weapons and to my suprise it looked like it should work already,
so I altered the table and put in a pof and low and behold , I thought primaries wouldn't  take pofs, but it worked.
has this always worked or did somebody fix it?
Title: have primarys always been able to have pofs
Post by: vadar_1 on November 09, 2002, 09:11:11 pm
thats odd, because i just tried to make a primary have a pof today for my Invader, and fred spit a parse error at me. It worked fine if i set the model for none.
Title: have primarys always been able to have pofs
Post by: Bobboau on November 09, 2002, 10:35:02 pm
well I was testing something I did a while ago but never got around to testing for weapons
(http://freespace.volitionwatch.com/blackwater/pulse1.jpg)
(http://freespace.volitionwatch.com/blackwater/pulse2.jpg)
(http://freespace.volitionwatch.com/blackwater/pulse3.jpg)
here's (http://freespace.volitionwatch.com/blackwater/pulse.zip) the pof I was useing
Title: have primarys always been able to have pofs
Post by: Grey Wolf on November 09, 2002, 11:44:31 pm
Yes, they have.
Haven't you ever heard of the Browning or something like that?
Title: have primarys always been able to have pofs
Post by: IceFire on November 09, 2002, 11:53:11 pm
How about the Training laser :)
Title: have primarys always been able to have pofs
Post by: Galemp on November 10, 2002, 12:01:55 am
WHY do we never get primaries that look like that?? :mad:
Title: have primarys always been able to have pofs
Post by: Bobboau on November 10, 2002, 12:54:46 am
well now you can
and the training laser is like every other weapon in the table
Title: Re: have primarys always been able to have pofs
Post by: aldo_14 on November 10, 2002, 07:21:08 am
Quote
Originally posted by Bobboau
I just looked through the code to see if I could get pofs to load for weapons and to my suprise it looked like it should work already,
so I altered the table and put in a pof and low and behold , I thought primaries wouldn't  take pofs, but it worked.
has this always worked or did somebody fix it?


I think they first used pof files in fS1, so I'd guess it's always been there.  Although IIRC thruster textures don't work, which caught me out :).
Title: have primarys always been able to have pofs
Post by: Whitelight on November 10, 2002, 09:31:55 am
It was the browning that used a pof... It was made as a bullet weapon..
Title: have primarys always been able to have pofs
Post by: Whitelight on November 10, 2002, 09:35:01 am
hmmm that`s strange, in game the pulse has a dull glow compared to the one shown.. :wtf:
Title: have primarys always been able to have pofs
Post by: Whitelight on November 10, 2002, 09:43:15 am
I have replaced my voodoo3 with a radeon 7500, got it on sale... it`s some what better in some ways..
Title: have primarys always been able to have pofs
Post by: Fury on November 10, 2002, 09:55:34 am
Whitelight, try (http://dynamic4.gamespy.com/~freespace/forums/images/edit.gif) sometime.
Title: have primarys always been able to have pofs
Post by: Bobboau on November 10, 2002, 01:28:01 pm
that is becase the pics shown use my ambient and transparency code, I don't know if the latest SCP relese has it
Title: have primarys always been able to have pofs
Post by: Solatar on November 13, 2002, 06:59:43 pm
Weird, I never got the browning to work. And by the way, this is old but, the training laser uses a .pcx.

EDIT: Hey aldo, by the way, can I use that .pof for the TVWP. I've been trying to make a .pcx for a plasma artillary thing, but that is tens times better.
Title: have primarys always been able to have pofs
Post by: IceFire on November 13, 2002, 08:17:31 pm
They must have changed the training laser for FS2 then.  In FS1 it was most definately a POF and I know early versions of FS1 had pofs for lasers.  Bitmaps were probably much more flexible...and I can still see them being so...but having POF choices are good too.  Especially with new techniques.
Title: have primarys always been able to have pofs
Post by: aldo_14 on November 14, 2002, 05:38:32 am
Quote
Originally posted by Hades
Weird, I never got the browning to work. And by the way, this is old but, the training laser uses a .pcx.

EDIT: Hey aldo, by the way, can I use that .pof for the TVWP. I've been trying to make a .pcx for a plasma artillary thing, but that is tens times better.


shouldn't you be asking Bob for that?
Title: have primarys always been able to have pofs
Post by: Bobboau on November 14, 2002, 08:25:29 am
if anyone want's that thing they can have it, but it's gona kill you're framerate, and it isn't going to look as good (unless you're useing FSO)
Title: have primarys always been able to have pofs
Post by: Nuke on November 14, 2002, 09:34:56 pm
ever heard of the debug laser, a weapon in the fs1 tables that was not used by the game. that used a model file. id like to see cool stuff like model and texture animation, transparency and the like.
Title: have primarys always been able to have pofs
Post by: <<ERROR>> on November 16, 2002, 04:14:03 am
Debug laser. That's exactly what I thought of when I saw this thread. The .TBL entry goes like this:

; ----------------------------------------------------------------------------------
;; Debug Laser
;; Do we still need this thing?
$Name:               Debug Laser   ;; fires one bolt, nice for debugging
$Model File:         t-laser.pof
$Mass:               0.2
$Velocity:            210.0            ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:            0.2            ;; in seconds
$Damage:               11
$Armor Factor:         1.0
$Shield Factor:      1.0
$Subsystem Factor:   1.0
$Lifetime:            3.0            ;;   How long this thing lives
$Energy Consumed:      0.0            ;; Energy used when fired
$Cargo Size:         0.0            ;; Amount of space taken up in weapon cargo
$Homing:               NO
$LaunchSnd:            86               ;; The sound it makes when fired
$ImpactSnd:            77               ;; The sound it makes when it hits something
$Flags:               ()
$Trail:               NO                  ;; Trail cannot be set if Exhaust is set
$Icon:               icongun05
$Anim:               LoadGun07
$Impact Explosion:   none
Title: have primarys always been able to have pofs
Post by: Bobboau on November 16, 2002, 01:44:08 pm
Quote
Originally posted by Nuke
ever heard of the debug laser, a weapon in the fs1 tables that was not used by the game. that used a model file. id like to see cool stuff like model and texture animation, transparency and the like.


I did all that already
Title: have primarys always been able to have pofs
Post by: Nuke on November 21, 2002, 07:23:47 pm
tell me more! tell me more! :eek: