Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: HotSnoJ on November 11, 2002, 04:30:15 pm

Title: Shivan attack
Post by: HotSnoJ on November 11, 2002, 04:30:15 pm
(http://www.planethardwar.com/~hwcomic/FSBlender%20site/renders/shivan_contact.png)

My first FS action shoot! Got the idea from the box my FS copy came in. :P
Title: Shivan attack
Post by: Knight Templar on November 11, 2002, 04:38:18 pm
Are those dragons?

Drop the smoke and turn it into !small! explosion.
Title: Shivan attack
Post by: HotSnoJ on November 11, 2002, 04:42:46 pm
I'm using the Apollo and Dragon from this thread (http://www.hard-light.net/forums/index.php/topic,11314.msg210607.html#msg210607). You see Blender has this feature where it can show textures with out the need of lights. This is what I used to get its Shivan look. So lights have no effect on it.
Title: Shivan attack
Post by: Anaz on November 11, 2002, 05:50:42 pm
iiiiinteresting....either make the smoke stuff a helluva lot shorter, and make it partally transparent...or turn it into a small explosion. and for the love of god...at least photoshop or paint in a bright white line in the middle of those shots...they look really corney without that.
Title: Shivan attack
Post by: vadar_1 on November 11, 2002, 09:49:20 pm
The sparking effect is very well done, but the smoke needs work... Im not exactly sure what-on though. Maybe localize it in certain spots instead of this big thick mass coming out the back. Or maybe some flaming debris, or ionized particle trail.
Title: Shivan attack
Post by: HotSnoJ on November 12, 2002, 04:44:41 am
Quote
Originally posted by vadar_1
The sparking effect is very well done, but the smoke needs work... Im not exactly sure what-on though. Maybe localize it in certain spots instead of this big thick mass coming out the back. Or maybe some flaming debris, or ionized particle trail.


You know in the FS1 open how the two left engines are on fire and smoking. Thats exacy what I did here. But this time its the two right engines.

Anyway I made two more renders.
(http://www.planethardwar.com/~hwcomic/FSBlender%20site/renders/shivan_contact3.png)
And this one. Same as the other render just from a different angle. (http://www.planethardwar.com/~hwcomic/FSBlender%20site/renders/shivan_contact4.png)
Title: Shivan attack
Post by: HotSnoJ on November 12, 2002, 10:22:17 am
(http://www.planethardwar.com/~hwcomic/FSBlender%20site/renders/shivan_contact5.png)

500th POST! YAAAAAAH :D :lol: :p ;) :ha: :yes: :yes:
Title: Shivan attack
Post by: Knight Templar on November 12, 2002, 07:11:57 pm
Uh .. wtf happened to the cockpit?

great otherwise .. :wtf:
Title: Shivan attack
Post by: Stryke 9 on November 12, 2002, 11:57:09 pm
[squints]

It's still there, it's just not really lit except from one side, and is given the same transparency/bump/reflect/glow values as everything else.
Title: Shivan attack
Post by: Knight Templar on November 13, 2002, 12:00:16 am
hmmm i can see it now that i look really hard in the second to the last pic, i thought it ended at the metal. But in the last one I can't see it at all.

Sno, make the cockpit window reflecty of someting, shine, sun, lasers, something so we know its there. :wtf:
Title: Shivan attack
Post by: HotSnoJ on November 13, 2002, 04:51:59 am
Thank you all for you help. It looks like it does cuz I turned on "Shadows". The only lights are the engine and laser glow lights.

I'm working on a new one. Should be done later this morning.
Title: Shivan attack
Post by: HotSnoJ on November 13, 2002, 12:26:17 pm
(http://www.planethardwar.com/~hwcomic/FSBlender%20site/renders/shivan_contact8b.png)

This is final, I quit with it. If you want the .blend file or 1024x768 background email me ([email protected]).
Title: Hmmm
Post by: Star Dragon on November 14, 2002, 04:36:45 pm
Some of the shots where the cockpit was lost I thought were ok, but the other ones were excellent!
Title: Shivan attack
Post by: Razor on November 15, 2002, 05:30:14 am
That one is more action filled, but backgrounds are pretty pixelised. By the way, the Dragons weren't there when they went after Lt. Ash. They were Manticores. Anyway, not a bad render.
Title: Shivan attack
Post by: HotSnoJ on November 15, 2002, 07:18:26 am
Quote
Originally posted by Razor
That one is more action filled, but backgrounds are pretty pixelised. By the way, the Dragons weren't there when they went after Lt. Ash. They were Manticores. Anyway, not a bad render.


I found htat out after I rendered it. The bg is 512x512 while the render was done in 1024x768, oops.