Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: MiggyMan on November 19, 2002, 12:22:48 pm
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Right ladies and gents, i have a ship im working on... very ott... very big.... very much for fun :D
Anyway, it has a large barrel, and i've made a suitably large beam cannon to go in it, however after playing with this beam cannon (on a fenris) im not sure how id go about making the uni directional beam actualy work, on the fenris the ship would set course for the target firing the beam but it wouldnt actualy aim the beam at the ship... so the ship was essentialy shooting poor ole space :D
Any help on this will be *greatly* apreaciated.
Also, does anyone have any guides on ship/cap ship design, it's been a fair while since i've played around and im rather hopping someones written better guides to the table files than the ones i have.
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Look for a chap called Karajorma. His sig has a link with probably the biggets and most comprehensive FS FAQ yet written.
Oh, and welcome to HLP, or whatever. There's supposed to be some crap about flamethrowers and a Shivan called Carl, and a big green beam, but I'm lazy so I ain't doing it ;)
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Danke, hopefully this should give me the info i need :D
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Originally posted by diamondgeezer
There's supposed to be some crap about flamethrowers and a Shivan called Carl, and a big green beam, but I'm lazy so I ain't doing it ;)
LOL!
I'll do it:
Flamethrowers are under the seats, exits are to your left. If a large Shivan jumps you it's just Carl, etc. I don't know where to find the big green beam, so sod it.
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:D
With any luck i can show carl my 400 meter wide beam cannon and perhaps even the 5.5km(ish) barrel it lives in :D
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400 meter wide?!? 5.5Km LONG?!? That is insane! How big is the ship if the main gun is such a size?
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8km long :D
I'll only have one uber gun, and it'll have an 80 second recycle time, so as not to make it *too* evil :D
Edit: I'll attach a picture of whats completed so far :D
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So it will still have smaller guns then? Like AAAf and flak?
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Ah, making uber-huge beams. It's what modding is all about.
From an early Reicprocity (www.3dap.com/hlp/hosted/reciprocity) weapons tbl:
Pellestrom's mega beam - use very bloody carefully! Stupidly powerful!
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It'll have a number of standard Beams, a good few sgreens along the sides 4 bgreens on the larger engines a few anti-fighter beams and im planning on making a rapid fire anti-fighter cannon (probly using the subach as a base).
Basicly the idea is to make a Super Jugernaught, something that can take on multiple destroyers or a sathanas or two and win... while looking good :D
Im probly not gonna bother with flak, i've messed around with usign maxims to replace flak guns on an aeolous and i found that the maxims where far more effective in stoping torpedeos.
Soon as i get home i`ll sort a piccy out of what i have so far.
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Originally posted by diamondgeezer
Ah, making uber-huge beams. It's what modding is all about.
hehehe.. stupidly powerfull is right.. thats why im making it uni-directional and 80 seconds to charge :D
also... it gave me an excuse to make a giant space faring gun barrel :D
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I don't mean to pick holes or discourage you or anything, but you do know there's more to FS2 modding than making super juggers with millions of uber-beams, right? I mean, I don't want to criticize since I can't model at all, but the community's kind of moved away from massvie great Sathanas killers... a lot of people feel that it just takes a lot of fun out of the game, and the emphasis today seems to be on rejigging the GTVA fleet to be more like modern naval fleets, where the lightly armed carrier is the backbone of a taskforce, protected by smaller ships nad wings of fighters.
Just my two euros... ignore me if you want, I've really no right to be telling you what to do...
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Originally posted by diamondgeezer
I don't mean to pick holes or discourage you or anything, but you do know there's more to FS2 modding than making super juggers with millions of uber-beams, right? I mean, I don't want to criticize since I can't model at all, but the community's kind of moved away from massvie great Sathanas killers... a lot of people feel that it just takes a lot of fun out of the game, and the emphasis today seems to be on rejigging the GTVA fleet to be more like modern naval fleets, where the lightly armed carrier is the backbone of a taskforce, protected by smaller ships nad wings of fighters.
Just my two euros... ignore me if you want, I've really no right to be telling you what to do...
Go back.. read first post... the first sentance in fact.
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Ah, yes. Furry muff, as we say here in student land...
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Originally posted by diamondgeezer
Ah, yes. Furry muff, as we say here in student land...
:D
In order to get some real battles out of such a ship id have to do some sort of 3 on 1 sathanas match with bombers and the works.....
Mind you.... i've always wonder just how much it would take to crash fs2 :D
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Ever heard the phrase 'Battle of Endor Syndrome'?
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/me runs off to make a death star beam :D
Edit: Piccy Time!!! http://www.planetheck.co.uk/Warlock.jpg
I need a decent shot of the barrel, but i'll do that some other time :D
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Ooo.. very nice. Simple and angular, yet... it works well :yes:
I like the array of gubbinz at the back... are they engine pods or part of the gun?
Tip - put (// tags around the link, and you get this:
[img]http://www.planetheck.co.uk/Warlock.jpg)
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Originally posted by diamondgeezer
Ooo.. very nice. Simple and angular, yet... it works well :yes:
I like the array of gubbinz at the back... are they engine pods or part of the gun?
Engines, 4 larger engines, each with a beam cannon on the end (thats where the 4 bgreens will go) and then 4 smaller engines nested at the back, each of the smaller engines having mounts for 2 smaller most anti-fighter weapons, quite possibly anti-fighter beams but i might put some sort of rapid fire cannon there (as i mentioned above).
It's not actualy done yet, theres still a set of Broadside cannon arrays (sgreens) to go in and the barrel needs some "linkage" sections so it doesnt look like the things floating :D
BTW, the engines are actualy modified versions of the hades engines :D
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I deliberatley didnt put the img tags in actualy :D
Isnt the smallest image and im sure there are still dialup users out there :D
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Right. I`ll post quickly and then edit in case miggy's still around.
EDIT : Okay I`ve had a few thoughts about this and I think I see your problem.
When you say uni directional beam do you mean a beam on a turret that doesn`t rotate or do you mean a mjolnir type beam that only fires straight forwards?
If you mean the latter I think I know your problem. The Field of View is probably too large. If your ship has a 160 degree field of view for it's main turret it will fire whenever a ship enters that field. However if you are using a beam that only goes straight ahead then it will end up firing into space most of the time.
The mjolnir has a field of view of about 60 degrees if I remember correctly so you might want to try that (or maybe less). You're other choice would be to change the beam type so that the beam can be fired downwards etc but that probably wouldn`t look as good :D
Nice work on the model BTW. :yes:
Thanks for noticing the FAQ DG :)
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My Archangel has a bigger beam :p
Little tip from someone who has been there: 5 km polygons are not good. You will get clipping problems like you couldn't imagine. I assume you will spruce it up some, but for the love of god don't let the sides of the gun be so simple.
Other comments: I like to overall design, reminds me a bit of a Raider Ion Array Frigate (HW) but not too much. Oh, and bgreens on the engine pods will not target an enemy vessel that is about to collide with your ship's nose. Their range is too short, try LRBGreen instead.
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You still have to see what i made for your archangel stratcomm...
That's a freaky huge beam almost as large as a corvette...
It's powering up ball is as big as an aeolus...
Anyways, where can i download your models?
And can i use them (expecially the Raynor wich rocks!)
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Originally posted by Zarax
You still have to see what i made for your archangel stratcomm...
That's a freaky huge beam almost as large as a corvette...
It's powering up ball is as big as an aeolus...
Anyways, where can i download your models?
And can i use them (expecially the Raynor wich rocks!)
My mods are available through links given on HLP forums, under the threads for the respective ships. All are public. The carrier, the corvette, and the unfinished station are only on my HD, though, but if you want them, I'll be glad to e-mail them to you. They are all public domain, and so is the Raynor though I can hardly claim it as my own. I just finished her up, so I'm the one who put her up for download.
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I would be very glad to use them in my mod, Rise Of GCA...
My e-mail is [email protected]
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Originally posted by StratComm
My Archangel has a bigger beam :p
But my ones bigger than..... :D
Little tip from someone who has been there: 5 km polygons are not good. You will get clipping problems like you couldn't imagine. I assume you will spruce it up some, but for the love of god don't let the sides of the gun be so simple.
Good point, i'll have to seen about breaking the sides up a bit!
Other comments: I like to overall design, reminds me a bit of a Raider Ion Array Frigate (HW) but not too much. Oh, and bgreens on the engine pods will not target an enemy vessel that is about to collide with your ship's nose. Their range is too short, try LRBGreen instead.
Another good point, although id never intended them to be used quite like that it would be usefull, however given the power increase i might make a beam cannon that sits in the middle ground so to speak :D
Just finished editing the AA Subach to replace my flak and laser turrets, the files can be found Here (http://www.planetheck.co.uk/SubachAA.zip) along with a test mission, the test bed is a demios with nothing but Subach HL-7AA cannons so it's rather a bit ott, but then i dont indend to depoly the gun in such a manner :D
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Here's the Arch Angel dishing out Borg Delight...
(http://photo.starblvd.net/Star_Dragon/6-3-3-1038802492?m=0&pg=5&ro=2&co=2)
A Warlock Class carrier armed with SDF-1 Macross Cannon not to be shown up, escorted by 2 Battle Stars and a Minbari Sharlin Cruiser...
(http://photo.starblvd.net/Star_Dragon/6-3-4-1039527678?m=0&pg=5&ro=2&co=3)
Lastly this did NOT crash my comp (look at the ship number description for that veritech friendly in the lower left box!!!) The Biggest Dog Fight ever! 6 Star Destroyers, some Shivan ships, Some Zentreadi ships, 6 Borg Cubes, and each occompanied by fighter escorts against THE GOOD GUYS! 1 Each of cap ship and Cruiser plus a wing of each good guy ship (Veritechs, vipers, star furys, X-Wings,ect...) 200 fighters in intense combat.
(http://photo.starblvd.net/Star_Dragon/6-3-5-1039527001?m=0&pg=5&ro=2&co=4)
Umm Does this qualify as "Battle of Endor Syndrome?" :rolleyes:
That photo is called "Don't go to Zahadum, the parking's a B*TCH!"
Miggy!!!! Can I extend a psuedopod around that ship and drag it into my future mod FS2 Beyond Redemption? I love uber ships and the Terrans will definately need something like this (Remember the shielded lucifer?)
BTW I tried the subspace missiles against the Shielded Lucier!!!
I found that if I target a gun the protrudes beyond the shield I can get a laser lock and rain death upon it. Problem is they have no effct! The most powerful bombs in the GTVA arsenal are USELESS against the Lucifer in normal space. I will try to recreate the subspace mission later and try it then after work... L8tr (rambling again!
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i wub the SDF-1 (being an anime nut and all :D) hmmmm... reflex cannon :D
Next time include the rest of the ship :D
Miggy!!!! Can I extend a psuedopod around that ship and drag it into my future mod FS2 Beyond Redemption? I love uber ships and the Terrans will definately need something like this (Remember the shielded lucifer?)
When it's done i'll be happy to let anyone do anything they want to it :D
Umm Does this qualify as "Battle of Endor Syndrome?"
That photo is called "Don't go to Zahadum, the parking's a B*TCH!"
So *thats* why no one returns from Za'hadum :D