Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: DragonClaw on November 19, 2002, 05:59:32 pm

Title: FarFetched Idea?
Post by: DragonClaw on November 19, 2002, 05:59:32 pm
Although I've pestered KillMeNow about this many many times ( :lol: ) I got this new inspiration by seeing mikhael's new mjolnir

   Now, it seems there are a lot of people who are using Lightwave at HLP now, and are actually particularly good at using it in specific areas.

   Now, for my idea: I'd like to suggest that the lightwave users of this community join together in a project to develop high-poly versions of FS2 ships(not every one, as some are almost never used). I think this would be very benefitial to the community here, as most of the people who are producing graphics here use Lightwave.

    Also, Lightwave models are easily converted into 3ds or max files, so it would be pretty easy for Max users to import the models as well; though the reverse(Max-->LWO) is usually very difficult(ever try converting an extremely-high poly Trek ship from Max to Lightwave? Loses half the information!)

    If other people would decide to join the project, I'm sure I could persuade KillMeNow to help out every once in awhile, he's pretty good at modelling and procedural texturing(he can make textures too, but I'm not sure how well though)
Title: FarFetched Idea?
Post by: Knight Templar on November 19, 2002, 06:03:08 pm
thinking of this? (http://www.hard-light.net/forums/index.php/topic,11570.0.html)


sounds like a good idear to me, although I can't model or anything..
Title: FarFetched Idea?
Post by: DragonClaw on November 19, 2002, 06:09:51 pm
No I mean this solely for the purpose for renderings, not to put this into the game, so poly counts could go REALLY high...
Title: FarFetched Idea?
Post by: mikhael on November 19, 2002, 06:18:05 pm
Lemme tell you: doing a High Poly Herc Mk1 is kicking my ass. :lol:

I'd love to see more LW format high poly Freespace models.
Title: FarFetched Idea?
Post by: Knight Templar on November 19, 2002, 06:19:54 pm
Quote
No I mean this solely for the purpose for renderings, not to put this into the game, so poly counts could go REALLY high...



my bad.. in this case,  go wild. ;7
Title: FarFetched Idea?
Post by: Stunaep on November 20, 2002, 01:41:56 pm
better yet, make them reasonable enough to be added in-game as a uber-detailed LOD for those with the horsepower to back them up (whit a little help from the SCP people)

Imagine, bump-mapped Orion, with specular highlighting, bump mapping, and stuff. mmm.... yummy!
Title: FarFetched Idea?
Post by: Ashrak on November 20, 2002, 02:03:53 pm
stu down boy down :D


and yes make the models ill just rendere with them


:p

no really if you go ahead with this /me is ever gratefull

no more messing arround with trying to make flat orion look bumpy just use the uber high poly model :)
Title: FarFetched Idea?
Post by: Unknown Target on November 20, 2002, 02:17:49 pm
hey mikhael, can I see that Herc? I need some ideas for doing it, and I can't think of any.
Could you at least tell me what your doing to it? [puppy dog eyes] PLEEEEEAAASE?:D [/puppy dog eyes]
Title: FarFetched Idea?
Post by: mikhael on November 20, 2002, 04:09:06 pm
Quote
Originally posted by Stunaep
Imagine, bump-mapped Orion, with specular highlighting, bump mapping, and stuff. mmm.... yummy!


If you're doing all that, extra geometry would be just that: extra. The whole point of bump mapping, for example, is to cover up the fact that you're using flat polys to represent "bumpy" surfaces. ;)
Title: FarFetched Idea?
Post by: Styxx on November 20, 2002, 04:43:54 pm
I'd love to help, but I use MAX, so... :p
Title: FarFetched Idea?
Post by: mikhael on November 20, 2002, 04:58:55 pm
Quote
Originally posted by Styxx
I'd love to help, but I use MAX, so... :p


Don't worry. Doctors are working 'round the clock, seeking a cure for this terrible affliction. ;)
Title: FarFetched Idea?
Post by: Styxx on November 20, 2002, 08:26:11 pm
Quote
Originally posted by mikhael
Don't worry. Doctors are working 'round the clock, seeking a cure for this terrible affliction. ;)


* grumbles something undecipherable, and hugs his copy of MAX fiercely *

:nervous:
Title: FarFetched Idea?
Post by: vyper on November 21, 2002, 05:45:21 am
Quite. If this goes ahead pleaaase put them in cob format too, for us cheapo-ts5 users ;)
Title: FarFetched Idea?
Post by: Shrike on November 21, 2002, 10:00:24 am
Quote
Originally posted by mikhael
Don't worry. Doctors are working 'round the clock, seeking a cure for this terrible affliction. ;)
Make sure they find a cure for banning while they're at it...... lightwaver.  :devil:
Title: FarFetched Idea?
Post by: Styxx on November 21, 2002, 10:02:02 am
Quote
Originally posted by Shrike
Make sure they find a cure for banning while they're at it...... lightwaver.  :devil:


0wnage. :cool: :drevil:
Title: FarFetched Idea?
Post by: mikhael on November 21, 2002, 02:54:29 pm
Quote
Originally posted by Shrike
Make sure they find a cure for banning while they're at it...... lightwaver.  :devil:


I'll add that to the agenda after "rank pulling", dictator. ;)
Title: FarFetched Idea?
Post by: Stryke 9 on November 21, 2002, 03:44:17 pm
Ooh, aren't we special, with our fancy-pants programs that cost a bajillion dollars and don't require any work to model in. I suppse you're better than us people who actually have skill because you're so rich and never have to work for a render and have all the effects, huh? Well, let me tell you something. Ray Dream beats MAX hands-down, and Carrara can do some things Lightwave never could. All it takes is a few extra hours of rendering. So. There.:p
Title: FarFetched Idea?
Post by: mikhael on November 21, 2002, 05:00:30 pm
Quote
Originally posted by Stryke 9
Ooh, aren't we special, with our fancy-pants programs that cost a bajillion dollars and don't require any work to model in. I suppse you're better than us people who actually have skill because you're so rich and never have to work for a render and have all the effects, huh? Well, let me tell you something. Ray Dream beats MAX hands-down, and Carrara can do some things Lightwave never could. All it takes is a few extra hours of rendering. So. There.:p

Down Stryke! Down! Bad troll, bad!

That Mjolnir model was done entirely using standard tools available in every serious 3d package out there. It started with primitives, uses some extrudes and booleans, point welds, and object duplication. No special tools were used. I'm too lazy to learn them. It could have been done in Truespace1, Ray Dream, Animation Master and probably even Wings3d. There's about 16hrs of hard work dedicated to modelling that thing, and another 10min or so for setting up the render.
Title: FarFetched Idea?
Post by: Nico on November 22, 2002, 02:36:06 am
Quote
Originally posted by Stryke 9
Ooh, aren't we special, with our fancy-pants programs that cost a bajillion dollars and don't require any work to model in. I suppse you're better than us people who actually have skill because you're so rich and never have to work for a render and have all the effects, huh? Well, let me tell you something. Ray Dream beats MAX hands-down, and Carrara can do some things Lightwave never could. All it takes is a few extra hours of rendering. So. There.:p


you know you're saying complete bull****?
yup, that's all, don't wanna argument about that :P
Title: FarFetched Idea?
Post by: DragonClaw on November 22, 2002, 04:18:38 pm
Quote
Originally posted by venom2506


you know you're saying complete bull****?
yup, that's all, don't wanna argument about that :P


I know, he makes no sense...

First he goes off saying that Lightwave is all-expensive and pro etc and that it takes no work to model in it. And then he says he has other things that are better... :wtf:

Sometimes I want to smack people upside the head... :ha:
Title: Thread Hijac
Post by: Ryx on November 22, 2002, 05:26:41 pm
(http://w1.520.telia.com/~u52019065/Project/turretl-01.jpg)
(http://w1.520.telia.com/~u52019065/Project/turretl-02.jpg)

With all the high poly stuff that's been flying around lately, I figured I'd give it a shot. :)

This is a WIP turret for, what I hope, will be an Orion in the end. :nervous:

Edit: The boxes will be replaced with more suitable geometry later.
Title: Re: Thread Hijac
Post by: mikhael on November 22, 2002, 05:41:40 pm
Quote
Originally posted by Ryx
With all the high poly stuff that's been flying around lately, I figured I'd give it a shot. :)

This is a WIP turret for, what I hope, will be an Orion in the end. :nervous:

Edit: The boxes will be replaced with more suitable geometry later.

I suppose it will do, I mean, just as a start. ;)





Seriously: Sweet. That's a sexy damn turret. :D

I'd get ride of the squared off bits at the base of the top of the turret. Nice work.

Now go start a new thread so more people will see it. :D
Title: Re: Re: Thread Hijac
Post by: Ryx on November 22, 2002, 05:56:40 pm
Quote
Originally posted by mikhael


Now go start a new thread so more people will see it. :D
[/size]

oki. With the next uptade then..
Title: FarFetched Idea?
Post by: Test2 on November 22, 2002, 08:11:56 pm
*de-lurks for a second*

Hrm, maybe I should dig out my not-touched-for-months Fenris model and throw that into the ring as well. :)

My old, incomplete Fenris / Leviathan Cruiser WIP (http://www.sa-matra.pwp.blueyonder.co.uk/wip/fenriswip.jpg)

*goes back to lurking*
Title: FarFetched Idea?
Post by: Stryke 9 on November 22, 2002, 08:23:20 pm
Did you EXPECT it to make sense? If so, you might wanna save that smack for yourself...:p
Title: FarFetched Idea?
Post by: mikhael on November 22, 2002, 08:36:33 pm
Quote
Originally posted by Tsing
*de-lurks for a second*

Hrm, maybe I should dig out my not-touched-for-months Fenris model and throw that into the ring as well. :)

My old, incomplete Fenris / Leviathan Cruiser WIP (http://www.sa-matra.pwp.blueyonder.co.uk/wip/fenriswip.jpg)

*goes back to lurking*


Yes, yes you should. :D
Title: FarFetched Idea?
Post by: Galemp on November 22, 2002, 11:16:15 pm
Quote
Originally posted by Tsing
My old, incomplete Fenris / Leviathan Cruiser WIP (http://www.sa-matra.pwp.blueyonder.co.uk/wip/fenriswip.jpg)


(http://members.aol.com/lowark/FS2/Smilies/jaw.gif)(http://members.aol.com/lowark/FS2/Smilies/jaw.gif)
Title: FarFetched Idea?
Post by: Ashrak on November 23, 2002, 03:13:45 am
nice levi WOW!
Title: FarFetched Idea?
Post by: Turnsky on November 23, 2002, 04:46:32 am
okay.. now do a fenris :ha: :lol:
Title: FarFetched Idea?
Post by: Nico on November 23, 2002, 07:28:18 am
Quote
Originally posted by Tsing
*de-lurks for a second*

Hrm, maybe I should dig out my not-touched-for-months Fenris model and throw that into the ring as well. :)

My old, incomplete Fenris / Leviathan Cruiser WIP (http://www.sa-matra.pwp.blueyonder.co.uk/wip/fenriswip.jpg)

*goes back to lurking*


hey, this one kicks ass.
Title: FarFetched Idea?
Post by: Ryx on November 23, 2002, 07:47:56 am
Quote
Originally posted by Tsing
*de-lurks for a second*

Hrm, maybe I should dig out my not-touched-for-months Fenris model and throw that into the ring as well. :)

My old, incomplete Fenris / Leviathan Cruiser WIP (http://www.sa-matra.pwp.blueyonder.co.uk/wip/fenriswip.jpg)

*goes back to lurking*
[/size]

:eek: :eek2: Very nice!
Title: FarFetched Idea?
Post by: Mr Carrot on November 23, 2002, 11:52:22 am
omg omg omg omg :eek: