Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Thorn on September 04, 2001, 03:01:00 pm

Title: Collapsing Jump Nodes
Post by: Thorn on September 04, 2001, 03:01:00 pm
I dont know if anyone else has thought this up, but I found a nifty way to make it look like a jump node is collapsing..
Set a ships(preferrably a big one) arrival cue as something like 1 second (put it in a jump node obviously), and make a sexp telling it to put its hull down to 0% after 1 second.
You will see the jump node open up and then all these explosions coming from around the node, but nothing comes out of the node, then the node closes after it finishes.
Also you could try delaying the sexp till the ship is halfway out, I dont know if it will stop or keep coming out of the node, but either way it would look cool..

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You're not drunk if you can lie on the floor without holding on.

[This message has been edited by Thorn (edited 09-04-2001).]
Title: Collapsing Jump Nodes
Post by: delta_7890 on September 04, 2001, 03:36:00 pm
cool.  I'd love to see a screenie of this.
Title: Collapsing Jump Nodes
Post by: Pegasus V on September 04, 2001, 06:21:00 pm
I did this for one of my personal missions. It works great.

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'Captain' Nick Brown
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Title: Collapsing Jump Nodes
Post by: Joey_21 on September 04, 2001, 06:46:00 pm
Go here ("http://denebsystem0.tripod.com/orn_downloads.html") and download The Final Seal and see how I setup a nifty node collapsing thingy (doesn't require a cutscene).  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Title: Collapsing Jump Nodes
Post by: aldo_14 on September 05, 2001, 09:21:00 am
I blew up a Shivan freighter the moment it was jumping out - it blew up while it was travelling at high speed through the warp 'bit'.

Looked bloody cool, actually, cos it was moving so fast, the explosions looked like a 'pillar' of flame or something.
Title: Collapsing Jump Nodes
Post by: joek on September 05, 2001, 03:06:00 pm
I just tried this technique... very cool.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) Just what I need for my campaign.

Joe.

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Title: Collapsing Jump Nodes
Post by: Sandwich on September 05, 2001, 03:18:00 pm
Yeah, I've done the same "blow-up while warping out" effect in the SOC: Operation Otara beta test... It was cool.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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