Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: delta_7890 on September 05, 2001, 02:27:00 pm
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...will it keep turrets glued and keep textures in place? I'm thinking of reworking a Hecate by adding more weaponry (similar to what Thunder did to his own personal Orion), but only want to do this if I can keep everything else intact. I really don't feel like regluing lights and turrets and redoing textures and such. why? because I'm lazy (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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I don't know about the textures, but I'm quite sure I read in another topic that you do have to reglue all the turrets...
I also seem to remember something about screwing up model heiarchies...
You'll just have to search around, I'm sure it was in this forum though.
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Nonono. It converts all hierarchies intact. The old POF2COB is the one that screwed everything up.
PCS does everything correctly. Well, almost everything, but that's not a big concern.
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yep, it keeps hierachy and textures (well it looks for bmp equivalent for truespace of course...so you need to make sure theyre there)
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