Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: KARMA on November 29, 2002, 02:46:47 pm

Title: ta-da-dahhhhh
Post by: KARMA on November 29, 2002, 02:46:47 pm
still not ready for game, i'm stabilizing it+ making the lods...btw.....
here are a couple of renders of the awing:

(http://digilander.iol.it/AlessandroFerrarese/img/awa.jpg) (http://digilander.iol.it/AlessandroFerrarese/img/awc.jpg)

more renders in the swforum
i'll post some in game screenshots in the next days in our forum...this is just a teaser;7
Title: ta-da-dahhhhh
Post by: WMCoolmon on November 29, 2002, 03:06:19 pm
:eek: :yes:
And you say that'll be in-game? :eek2:
Title: ta-da-dahhhhh
Post by: mikhael on November 29, 2002, 04:01:47 pm
I dunno. Its not very original. I've seen the design somewhere before, I think... I guess it okay...














:D Good job. :yes:
Title: ta-da-dahhhhh
Post by: Zarax on November 29, 2002, 05:07:55 pm
but... isn't it the A-wing from SW?
Title: ta-da-dahhhhh
Post by: Solaufein on November 29, 2002, 05:18:34 pm
Ever heard of the word "total conversion"?
Title: ta-da-dahhhhh
Post by: Martinus on November 29, 2002, 06:18:09 pm
[color=00ff66]Smashing work Karma, the hull plating is especially good, it's almost 100% accurate.

What's the polycount for LOD0?

[/color]
Title: ta-da-dahhhhh
Post by: Galemp on November 29, 2002, 07:06:30 pm
Looks fantastic! I think there's a little clipping on the nose, though. Can't wait to POF it.
Title: ta-da-dahhhhh
Post by: IceFire on November 29, 2002, 07:39:16 pm
Isn't there only one cross beam on the A-Wing or is that just me.  I always liked that vessel...small and fast.  And concussion missiles are always fun! :D

BTW: Does this total conversion have a website?
Title: ta-da-dahhhhh
Post by: WMCoolmon on November 30, 2002, 01:43:53 am
See that half-rebel, half-Imperial logo by all them SW staffers' names? Try that :nod:
It's under construction, though, so you might want to visit their forums (http://dynamic4.gamespy.com/~freespace/forums/forumdisplay.php?forumid=70)
Title: ta-da-dahhhhh
Post by: Petrarch of the VBB on November 30, 2002, 04:21:19 am
How can these people not know about the SW total conversion? I thought it was common knowledge.
Title: ta-da-dahhhhh
Post by: diamondgeezer on November 30, 2002, 05:00:41 am
Dude, I know people that haven't seen a single Star Wars movie. Not knowing about the mod is a teeny sin in comparison :nod:

And since I'm posting - that's one hella nice looking space ship you got there, Karma :yes:
Title: ta-da-dahhhhh
Post by: KARMA on November 30, 2002, 05:22:10 am
:)
final polycount for lod0 will be betwen 600 and 650 polys, not triangulized (around 1500 if triangulized)
and i really used a lot of maps to reach this detail level: 8 maps 256x256
the mesh is 95% mine, i started with an already done mesh for q3/tribes2, but i wasn't satisfied so i started rebuilding some elements..and element after element i rebuilt all the ship except the rear wings and few polys around engines
and textures are obviously all handjob by me
Title: ta-da-dahhhhh
Post by: Solaufein on November 30, 2002, 02:37:03 pm
How much time did you spend on those textures? they are fabulous, i can only dream about being able to texture like that
Title: ta-da-dahhhhh
Post by: KARMA on December 01, 2002, 05:57:31 pm
Quote
Originally posted by Solaufein
How much time did you spend on those textures?


well...ages:)
but i have to say that now, when i start a texture, i usually know what i have to do to obtain certain effects, i have to invent new solutions in very few cases now, and this speed up a lot the drawing job
plus i have now a little archive of dust,scratches,blasts, dirty etc that i can use for the textures, and this speed up the job too
actually i spend probably about the same time in uvmapping/applying textures that in drawing them

btw if you want learn i wrote a little drawing tutorial(make a little search in this forum), it was weird both for english grammar/spelling and for the general organization of the tutorial(i will probably rewrite it), but there were a lot of drawing strategies and tricks that can be useful
Title: ta-da-dahhhhh
Post by: Solatar on December 01, 2002, 06:16:27 pm
Awesome ship, but the A-Wing only has one strut on the cockpit.
Title: ta-da-dahhhhh
Post by: KARMA on December 01, 2002, 06:50:07 pm
you are right:)
+ the colour is in my opinion too blue, so it is a thing that i'm surely going to edit
Title: ta-da-dahhhhh
Post by: EdrickV on December 01, 2002, 10:18:58 pm
Interesting model. The cockpit section looks strikingly like that on the 158th's Diamondback. :)
Title: ta-da-dahhhhh
Post by: Black Wolf on December 01, 2002, 11:50:34 pm
Quote
Originally posted by EdrickV
Interesting model. The cockpit section looks strikingly like that on the 158th's Diamondback. :)


Hactually, to be precise, it's the other way around :D