Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: IPAndrews on September 08, 2001, 05:11:00 pm

Title: UVMapper maps better than Lith Unwrapper
Post by: IPAndrews on September 08, 2001, 05:11:00 pm
Something I just discovered. Mentioned here for others who have not yet discovered it. UVMapper produces a cleaner UV map. Lith does some wierd stuff. Like in box mapping, including faces that should be in the rear map in the front (and vice-versa).
Title: UVMapper maps better than Lith Unwrapper
Post by: aldo_14 on September 09, 2001, 08:17:00 am
 
Quote
Originally posted by IPAndrews:
Something I just discovered. Mentioned here for others who have not yet discovered it. UVMapper produces a cleaner UV map. Lith does some wierd stuff. Like in box mapping, including faces that should be in the rear map in the front (and vice-versa).

Yep... I now use UVMapped instead.  Although, there are sometimes some small 'seams' on the model, which you need to correct.