Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: USS Alexander on December 05, 2002, 11:23:02 am

Title: A white star getting his but kick
Post by: USS Alexander on December 05, 2002, 11:23:02 am
wwel not one of my best renders but he.......

(http://dynamic4.gamespy.com/%7Efreespace/hosted/tap/pictures/Drakh.jpg)

Any comment:nod:

Oh and does anyone know how to get rid of that blurry light coming from the explosion??it's ugly
Title: A white star getting his but kick
Post by: Ashrak on December 05, 2002, 11:25:48 am
either

1: volumetric light
2: red outer glow
Title: A white star getting his but kick
Post by: Shrike on December 05, 2002, 11:26:59 am
Awfully dark....
Title: A white star getting his but kick
Post by: Stealth on December 05, 2002, 11:43:19 am
very dark, yes... is that supposed to be part of teh effect thouygh?
Title: A white star getting his but kick
Post by: USS Alexander on December 05, 2002, 11:46:30 am
A bit yeah....but this render sux:ick
Title: A white star getting his but kick
Post by: Ashrak on December 05, 2002, 12:16:51 pm
OK new pretext tag


[WT] = Weapons test



so noone would start *****ing about oh this lighting is crapy oh that is crappy just the guns guys just the guns....
Title: A white star getting his but kick
Post by: Warlock on December 05, 2002, 01:28:12 pm
Noone is *****ing. critisim is the main function of this forum ya know. ;)
Title: A white star getting his but kick
Post by: Darkage on December 05, 2002, 02:31:26 pm
Quote
Originally posted by Ashrak
either

1: volumetric light
2: red outer glow



1: No, Takes to long to render and the same effect can be done with a normal light.
2: Also a no, because redout glows are ugly on explosion flashes.

The wite light comes from the ambient it emits. He needs to turn it off.

Also setup a few spot lights to make the scene abit brighter.
Title: A white star getting his but kick
Post by: NeoHunter on December 06, 2002, 04:48:26 am
Face the spotlights on the Whitestar and the Drakh fighters. Make them more visible.

If possible, make the light coming from the nearby sun brighter. That is if that sun is done with a light source.
Title: A white star getting his but kick
Post by: Ashrak on December 06, 2002, 07:39:30 am
Quote
Originally posted by Darkage



1: No, Takes to long to render and the same effect can be done with a normal light.
2: Also a no, because redout glows are ugly on explosion flashes.

The wite light comes from the ambient it emits. He needs to turn it off.

Also setup a few spot lights to make the scene abit brighter.



he wants to get rid of the UGLY RED glow not the white one *slaps darkage*
Title: A white star getting his but kick
Post by: Darkage on December 06, 2002, 07:46:17 am
Quote
Originally posted by Ashrak



he wants to get rid of the UGLY RED glow not the white one *slaps darkage*



He didn't state that.

But it obvious it aint a Volumetric light.

And as far as i can see the red out glow function aint on.

He also forgot to turn of the ambient on the lensflares.

It needs some extra lights, spot lights are the best for this one and aim it at the whitestar.
Title: A white star getting his but kick
Post by: USS Alexander on December 06, 2002, 07:50:08 am
no i want to get rit of that ugly glow coming from the explosion

(the 256 colors effect glow)
Title: A white star getting his but kick
Post by: Darkage on December 06, 2002, 08:01:07 am
Take a screen shot of the light settings on of the glow. Much easyer to telll you how to get rid of it.