Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: HotSnoJ on December 10, 2002, 07:53:04 am
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(http://planethardwar.com/~hwcomic/files/terran-vasudan_scout.png)
Download (http://planethardwar.com/~hwcomic/files/terran-vasudan_scout.rar)
Simply textured so if anyone wants to improve it, have at it. Anyway I can't get PCS 1.1 to convert it. So if someone would convert it THANK YOU!
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I like the hull, but the wings are way too basic.
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well they're mainly fuel tanks or some energy-source-thingy and shield tech. the hull is mainly engines, a new type ion engines to be exact :nod:. I'll write up a tech room thing later.
BTW it is suppose to be early vasudan or late terran(?) design.
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Redo the wings or at least re texture them.. They look way out of place with the (Vasudan?) hull. Make them flow more.. see the Serepis or something.
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Yeah, that new texture job looks MUCH better than the old one. :yes:
However, I agree with the others - fix the wings. They stick out too much, especially in the back. Make them sweep around or flow, and perhaps add a vertical fin either above or below.
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Ok I'll try the swept wings and tail thing.
Anyway I redid the textures and finally got PCS to convert it. But the textures don't show up in ModelView. I checked the maps folder to see if the PCX versions are there and they are. But no textures, and one is missing in the list.
Please help me! (http://planethardwar.com/~hwcomic/files/scout-b.rar)
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ModelView can be weird. Did you update to the latest version?
Try opening all the textures up in Paint, by themselves. Then click "Reload" on ModelView. That usually works for me.