Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: beatspete on December 10, 2002, 04:17:08 pm

Title: Second model.
Post by: beatspete on December 10, 2002, 04:17:08 pm
http://www.angelfire.com/stars4/beatspete/hovertank1.html

My second model, the first being the jet engine I posted shortly before (it had been sitting about for a while).  I was working on this last weekend, just fine tuning it now and arranging some pics.  Eventually i will put it into a scene, probably some sort of desert war, i have the background image already.
What do you think?  I want to improve the texture a bit but i'm not sure how.  Plus the back end is to square, any ideas for there.
Title: Second model.
Post by: mikhael on December 10, 2002, 04:32:40 pm
Take the front of the pontoons and copy them to the back. then shorten them a bit, so that they have a steeper angle. You might want to look at bevelling the side edges of the pontoons as well. Right now, they're very sharp.
Title: Second model.
Post by: Unknown Target on December 10, 2002, 04:48:15 pm
Narrow the entire thing, and add some giant fans beneath it, and you'll actually have a viable reason for it to hover ;)
Title: Second model.
Post by: Anaz on December 10, 2002, 05:46:45 pm
reminds me of the hover MLRS in Tib Sun..
Title: Second model.
Post by: Stryke 9 on December 10, 2002, 06:58:11 pm
[wonders whether Anal is literate, or has just been faking it this whole time]:p

Nice. For a second model, VERY nice. I would make a copy of the model before attempting to bevel the edges- if you don't have a special function for it, like I didn't, your first few tries will get very hairy indeed, and you'll likely lose the model (I did. Twice.)

And you might wanna get some better texes. Just work on those ones in Photoshop. Good texturing (particularly when extends to bump maps, specularity, etc.) make even the worst garbage look pretty good, and make good models look nearly photorealistic.
Title: Second model.
Post by: Anaz on December 11, 2002, 12:38:51 pm
Quote
Originally posted by Stryke 9
[wonders whether Anal is literate, or has just been faking it this whole time]:p  


crap...he's on to me.... :nervous:
Title: Second model.
Post by: Knight Templar on December 11, 2002, 05:03:51 pm
*Dares beat to make an orca*  :D


I like the hover tank swamp buggy thing. :) (especially for numero dos)
Title: Second model.
Post by: Nuclear1 on December 11, 2002, 07:27:46 pm
Quote
Originally posted by Analazon


crap...he's on to me.... :nervous:


bwahahahaha... :D

*kicks self* must... stop... spamming... :lol:
Title: Second model.
Post by: Stealth on December 12, 2002, 12:25:00 pm
Quote
Originally posted by Analazon
reminds me of the hover MLRS in Tib Sun..


Quote
from webpage
inspired by the HMRLS in Command and Conquer, Tiberian Sun
Title: Second model.
Post by: Nico on December 12, 2002, 12:55:47 pm
Quote
Originally posted by Knight Templar
*Dares beat to make an orca*  :D


I did one, a long time ago, back when I was using 3ds3. Was quite good, I have no shame looking at this mesh ( contrary to most of the models I did then )