Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Petrarch of the VBB on December 12, 2002, 03:59:12 pm
-
No doubt this has been heavilt discussed. But what is the Phreak's targeting code mentioned in the FS open 3.3 readme?
-
nothing much for now, just adds another pair of lines when you scan something. I'm thinking of doing some more hud stuff.
-
ahh, right.
Does it also remove the missile triangle from the lead indicator? As it seems to have done.
-
It did indeed (a mistake). But I fixed that. :)
-
I pressed ALt-q in game, nothing. How do you implement it?
-
Implement what? I don't think Alt-q is supposed to do anything.
-
ctrl-shift-q -> wireframe targeting
edit: shift not alt