Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: tigital on December 17, 2002, 08:28:57 pm
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hiya,
I've been working on a port of freespace 2 to Mac OS X using the icculus sdl-linux version; I've got it running up until just after the mission introduction....unfortunately, at this point I'm bogged down in bigendian byte-swapping with model-loading stuff: I seem to be double or triple swapping (or more!)...the problem comes from the passing around of little-endian data as offsets of "ubyte *p": sometimes data referenced this way is looped through several times, and I'm totally confused ;-P
Anyway, if anyone has any interest in helping with this port, especially if you have any knowledge of how model's are loaded and parsed, please contact me!
tanx
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I can't help, sorry, but:
(http://members.cox.net/wmcoolmon/images/welcome.gif)
Flamethrowers are under the seats, exits are to the left and right. The Shivan in the front is Carl. If he growls at you just throw him either your leg or your lunch and he'll go into the bathroom and eat it. While he's in there if you have to go, hold it..:D