Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Solatar on December 21, 2002, 06:45:13 pm
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Just wondering, how many of you have renamed fs2_open to FS2.exe so it is launched from the main fs2 launcher?
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why not just have both... ?
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I should of made another choice for both, oh well.
I myself use fs2_open3.3.:nod:
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i'd use 3.3 more often if it wern't for that beam bug (which is now fixed), but i still use it 90% of the time.
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I actually prefer Komet's FS2 mod - it looks a lot better, but I use FS2_open most of the time, as it lifts a few .TBL restrictions.
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I'll soon have to use fs2_open, as much of the things in the UW require support from the SCP.
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I may as well wait for 3.4, now :nod:
Figure I ought to get on the SCP bandwagon sooner or later
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*Looks at nice big bunch of completed sexps in the list. Smiles. Goes back to Fredding in his unoffical Fred2_open3.4*
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Official now. :D
(And possibly a 3.41 shortly, if we get that thruster bug fixed. ;7)