Hard Light Productions Forums

Hosted Projects - FS2 Required => Inferno => Topic started by: Woomeister on December 27, 2002, 05:34:33 pm

Title: New Staff Required
Post by: Woomeister on December 27, 2002, 05:34:33 pm
Time for a new staff ad. At the moment we've lost half of the mission design team leaving Phreak, Stealth, Knight Templar and Razor to do over 50 missions between them. I think we'll need more help otherwise we'll be here forever :D

I'm also looking for people who can do turret and subsystem paths for all remaining ships. This is nearly the entire Shivan, Terran, SOC and Vasudan fleets (don't worry, the Gigas and Icanus are done)

People who have interets in applying:

Mission Designers:

Pathers:

Rampage
Spicious

If you want to be added to the list or change your mind let me know.
Title: New Staff Required
Post by: Edwin on December 29, 2002, 09:41:48 am
Hey woo,  I can FRED.  Sent you a mission in e-mail.
Title: New Staff Required
Post by: Rampage on December 29, 2002, 06:57:43 pm
Okay Herr Woomeister, send me the Shivan models that need paths and dock points, starting with the fighters and bombers and work it up through progress!
Title: New Staff Required
Post by: Spicious on December 29, 2002, 07:58:16 pm
I suppose I'll take the terran models
Title: New Staff Required
Post by: Woomeister on December 30, 2002, 07:32:57 am
GTVA or SOC Terran models?
Title: New Staff Required
Post by: Spicious on December 30, 2002, 08:10:28 am
I don't really mind what I get, so unless you have some preference I'll take the GTVA fleet for now.
Title: New Staff Required
Post by: SadisticSid on December 31, 2002, 03:23:22 pm
I could also help with missions, although it's been a while since I did anything with FRED. Additionally, if you want textual bits rewritten or proofread, I can do that well too.

Sid.
Title: New Staff Required
Post by: Setekh on January 01, 2003, 07:28:46 am
New blood! ;) Great stuff guys, pitching in like this is what makes this community fantastic. :nod: You're contributing to a major effort here - we owe you! Keep it up.
Title: New Staff Required
Post by: Woomeister on January 01, 2003, 07:41:18 am
I'll start getting the stuff for the pathers ready in the next few days.
Title: New Staff Required
Post by: Razor on January 13, 2003, 11:59:25 am
Somebody called for a mission designer? *with a SC Ghost like voice*

By the way, hello Setekh. Long time no see.
Title: New Staff Required
Post by: Woomeister on January 22, 2003, 03:17:41 pm
Just to let you know that I haven't forgotten, I've received sample missions from:

Edwin
SadisticSid
Aldi

I try to look at them by the end of this week.
Title: New Staff Required
Post by: Edwin on February 14, 2003, 08:51:09 pm
Quote
Originally posted by Woomeister
Just to let you know that I haven't forgotten, I've received sample missions from:

Edwin
SadisticSid
Aldi

I try to look at them by the end of this week.

sorry, i got grounded again.

don't give up yet, i can still FRED, just don't get to 'dependant' on me untill oh, say,..... Summer. :D :D (maybe summer.)
Title: New Staff Required
Post by: Edwin on March 06, 2003, 07:33:37 am
(please ignore the above post)
Title: I CAN
Post by: TrashMan on March 23, 2003, 02:42:17 pm
I can:

PCS - excellent, can do everything
FRED - good, can make even a bit trickier missions
MODEL - good, made some
TEXTURE - just learning, but looking good
ANI'S making - good
TBL edit - excellent
+
more or less everything else (alltough not that good)
Title: New Staff Required
Post by: pyro-manic on March 23, 2003, 03:17:09 pm
I'll help with missions, but it'll probably be quite slow to start with - I've got loads of exams and coursework and stuff, so I won't be properly free until June, but I'll gladly help if you need me!:)  I'm good at weird missions, and straight-up brawls.

Also, I can do voice acting, testing, tech-blurb writing, dialogue/briefing writing, etc. If ya need any of this, then I can do that as well.
Title: New Staff Required
Post by: Woomeister on March 25, 2003, 06:26:51 am
From what I can remember this is what we currently need:

INF 1:
CB Anis, both single and full


INF 2: Models

The one I can give info on:
A large Vasudan shipyard
Anything Shivan, especially bombers

There's a large project model as well that I can't give info on publically.
Title: New Staff Required
Post by: Stunaep on March 25, 2003, 08:30:21 am
Quote
Originally posted by Woomeister
From what I can remember this is what we currently need:

INF 1:
CB Anis, both single and full


Rendering? YES! Sign me up, buddy!
Title: New Staff Required
Post by: TrashMan on March 26, 2003, 01:14:41 am
(http://www.inet.hr/~tstanici/VasOutpost.jpg)

This is an older image, it's smoothernow.
Title: New Staff Required
Post by: Edwin on March 26, 2003, 05:31:09 pm
what is it?
Title: New Staff Required
Post by: TrashMan on March 27, 2003, 04:19:41 am
A Vasudan starbase. This is an older image. Looks better now.
Title: New Staff Required
Post by: Woomeister on March 27, 2003, 03:27:16 pm
Quote
Originally posted by Stunaep

Rendering? YES! Sign me up, buddy!

For which, the full or single anis, or both?
Title: New Staff Required
Post by: Razor on March 27, 2003, 03:50:11 pm
I can render but I can't animate. :o
By the way Woo, there is something in the Private Forum that I made. tell me what you think of it.
Title: New Staff Required
Post by: Ashrak on March 27, 2003, 03:50:24 pm
Quote
Originally posted by Woomeister
From what I can remember this is what we currently need:

INF 1:
CB Anis, both single and full
 




yes


but what do you mean by single you mean singleframe?

i can render and animate animate takes a bit longer ;) and i need some work im bored to death
Title: New Staff Required
Post by: Stunaep on March 28, 2003, 08:28:22 am
Quote
Originally posted by Woomeister

For which, the full or single anis, or both?

full anis. and maybe single anis too.
Title: New Staff Required
Post by: TrashMan on March 28, 2003, 02:21:36 pm
I updated the pic of the Vasudan Starbase. what do you think?
Title: New Staff Required
Post by: Edwin on March 28, 2003, 04:42:18 pm
cool. now texture it.
Title: New Staff Required
Post by: Woomeister on March 28, 2003, 04:51:35 pm
Would probably make a good VCI station :)
Title: New Staff Required
Post by: TrashMan on March 29, 2003, 06:24:27 am
1800 polys. that's a bit much. It could be that I didn't use the union and weld commands properly. I'll try to reduce it...
Title: New Staff Required
Post by: TrashMan on March 29, 2003, 04:40:43 pm
So...you really need more staff, ey?
Well, I'm game!:D
Title: New Staff Required
Post by: FreeTerran on April 09, 2003, 11:12:38 am
What for new staff members search you at the moment ?
Title: New Staff Required
Post by: Woomeister on April 09, 2003, 12:28:28 pm
Though we a bit lacking in the mission designer department, I personally can do the remaining missions alone if I had too.

We could use some models for INF2, but I'm in no rush to get those made at the moment.


Current status:

Chapter 1 and 2 of the GTVA campaign are playable and are undergoing final edits.

Chapter 1 SOC is in progress.

Once those are done, we're about halfway through the campaign.
Title: New Staff Required
Post by: FreeTerran on April 10, 2003, 07:59:09 am
OH......
I think i can't help you SORRY.