Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: SayWhatNow? on December 30, 2002, 09:12:07 am

Title: The turrets I tell you!!
Post by: SayWhatNow? on December 30, 2002, 09:12:07 am
What's the best method of mapping the turrets on the capships? I wanna configure some ships with particular weapon configurations but can't seem to get it right... whattaya reckon... keep going hit or miss style or is there a map of the various ships' hardpoints?
Title: The turrets I tell you!!
Post by: CP5670 on December 30, 2002, 10:14:21 am
Try using K and Shift-K in FRED2 to cycle through the selected ship's turrets.
Title: The turrets I tell you!!
Post by: Bobboau on December 30, 2002, 10:21:33 am
are you makeing a new ship?
Title: The turrets I tell you!!
Post by: CP5670 on December 30, 2002, 10:22:55 am
I think he wants to change the turret weapons on existing ships.
Title: Re: The turrets I tell you!!
Post by: SKYNET-011 on December 30, 2002, 12:55:00 pm
Quote
Originally posted by SayWhatNow?
What's the best method of mapping the turrets on the capships? I wanna configure some ships with particular weapon configurations but can't seem to get it right... whattaya reckon... keep going hit or miss style or is there a map of the various ships' hardpoints?


Say what now?:lol:
Title: The turrets I tell you!!
Post by: Petrarch of the VBB on December 30, 2002, 01:09:48 pm
If you want to edit the turrets on the Charibdys you'll have fun.
Title: The turrets I tell you!!
Post by: SayWhatNow? on January 03, 2003, 02:50:32 am
Yeah, nah, I jes wanted to try and configure a far more effective armament fer the orion, I mean I love the ship but DAMN those turrets are SO not a deterant. Without a fighter escort, taking down an orion is a piece of piss! Fly against any ship that's not packing flak and you'll see what I mean.
Yeah, targeting through k/shift k isn't really a problem as I can find out what weapon type is mounted in fred. It's just that targeting doesn't log the turrets from 1-? however many turrets are on the behemoth.
Has anyone seen any schematics fer the fs2 ships at all?
Title: The turrets I tell you!!
Post by: Vertigo1 on January 04, 2003, 10:18:25 pm
Dude, alter the weapons.tbl so that the laser turrets are actually a viable defense, set the game to insane and then say taking down an Orion is easy. :)
Title: The turrets I tell you!!
Post by: Solatar on January 05, 2003, 10:04:39 am
Make the laser turrets go four times as fast.:)
Title: The turrets I tell you!!
Post by: Petrarch of the VBB on January 05, 2003, 10:10:31 am
Make them fire every 0.01 seconds, give tham a mass of 50, a speed of 2500, a damage value of 500, and make them invisible.:D
Title: The turrets I tell you!!
Post by: Vertigo1 on January 05, 2003, 02:03:17 pm
Quote
Originally posted by Petrarch of the VBB
Make them fire every 0.01 seconds, give tham a mass of 50, a speed of 2500, a damage value of 500, and make them invisible.:D


rofl

You'll die in the first volley. :D
Title: The turrets I tell you!!
Post by: SayWhatNow? on January 06, 2003, 08:35:00 pm
quote:
--------------------------------------------------------------------------------
Originally posted by Petrarch of the VBB
Make them fire every 0.01 seconds, give tham a mass of 50, a speed of 2500, a damage value of 500, and make them invisible.
--------------------------------------------------------------------------------

........................................Jesus! Didn't get hugged much as a child didja? :p
Can you do the same to fighhter mounted weapons?
Title: The turrets I tell you!!
Post by: vyper on January 07, 2003, 05:09:21 am
Quote
Originally posted by SayWhatNow?
quote:
--------------------------------------------------------------------------------
Originally posted by Petrarch of the VBB
Make them fire every 0.01 seconds, give tham a mass of 50, a speed of 2500, a damage value of 500, and make them invisible.
--------------------------------------------------------------------------------

........................................Jesus! Didn't get hugged much as a child didja? :p
Can you do the same to fighhter mounted weapons?


Yes. Yes you can. ;)
Take this and stick it in your weapons.tbl (CREATE A BACKUP!)
Place this instead of the entry for the Prom already there...
Code: [Select]
; ----------------------------------------------------------------------------------
; Prometheus (only available after nebula missions begin)
;
$Name:                                 Prometheus S
+Title:                                XSTR("GTW-5 Prometheus (standard) Cannon", -1)
+Description:
XSTR(
"Medium Energy Usage
Level 5 Hull Damage
Level 4 Shield Damage", -1)
$end_multi_text
+Tech Title:   XSTR("GTW-5 Prometheus S", -1)
+Tech Anim:   Tech_GTW-5_Prometheus_S
+Tech Description:
XSTR(
"The original GTW-5 Prometheus S was removed from service when the link to Earth was lost and the GTVA was unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module). Recent deployment of Anuket and Zephyrus gas miners has enabled us to resume production of the GTW-5 Prometheus S. The S-type is a minor variant of the original Prometheus laser cannon. The S-type's faster recharge cycle and lower energy drain cause many pilots to prefer it over the R variant.", -1)
$end_multi_text
$Model File: none
@Laser Bitmap: laserglow03
@Laser Glow:   2_laserglow03
@Laser Color:   20, 150, 20
@Laser Color2:   20, 150, 20
@Laser Length: 10.0
@Laser Head Radius: 1.5
@Laser Tail Radius: 0.5
$Mass:                                 0.5
$Velocity:                             1750.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                            0.10                            ;; in seconds
$Damage:                               30
$Armor Factor: 0.9
$Shield Factor: 1.0
$Subsystem Factor: 0.35
$Lifetime:                             2.0
$Energy Consumed: 1.0                            ;; Energy used when fired
$Cargo Size: 0.0                             ;; Amount of space taken up in weapon cargo
$Homing:                               NO
$LaunchSnd:                            80                              ;; The sound it makes when fired
$ImpactSnd:                            85                              ;; The sound it makes when it hits something
$Flags:                                ( "player allowed" "stream")
$Icon:                                 iconPromS
$Anim:                                 PromS
$Impact Explosion: none


:nervous:
Title: The turrets I tell you!!
Post by: Vertigo1 on January 09, 2003, 01:10:38 am
Geez!  Talk about your overkill! :D
Title: The turrets I tell you!!
Post by: SayWhatNow? on January 11, 2003, 06:10:45 am
Hehe, Nasty! Nice one Vyper! :yes:
Title: The turrets I tell you!!
Post by: SKYNET-011 on January 11, 2003, 06:52:50 am
Bah, you haven't met my Nova Cannon yet. :D
Title: The turrets I tell you!!
Post by: Petrarch of the VBB on January 12, 2003, 10:04:44 am
Nova Cannon? starlancer?
Title: The turrets I tell you!!
Post by: vyper on January 12, 2003, 01:12:40 pm
Quote
Originally posted by SayWhatNow?
Hehe, Nasty! Nice one Vyper! :yes:


It can get better, I just made rude(imentary) adjustments. :ha:
Title: The turrets I tell you!!
Post by: SKYNET-011 on January 12, 2003, 03:12:18 pm
Quote
Originally posted by Petrarch of the VBB
Nova Cannon? starlancer?


SuperNova Cannon. No, not from Starlancer.
Title: The turrets I tell you!!
Post by: Petrarch of the VBB on January 13, 2003, 05:58:57 am
So you fire it and the star goes SuperNova?
Title: The turrets I tell you!!
Post by: Killfrenzy on January 13, 2003, 06:01:57 am
OUCH!!

Sun Crusher anyone? :D
Title: The turrets I tell you!!
Post by: SKYNET-011 on January 13, 2003, 05:22:00 pm
Quote
Originally posted by Petrarch of the VBB
If you want to edit the turrets on the Charibdys you'll have fun.


Oh yeah? How about the Setekh?

About the SuperNova Cannon>No, but it is pretty powerful. I like the sun crusher idea, though, and should make a Planet(or solar system)Killer Weapon. :devil:
Title: The turrets I tell you!!
Post by: Spicious on January 13, 2003, 05:49:46 pm
The turrets on the Setekh are fine.

It's the firepoints on the Charybdis are screwed. I do have a fixed version if anyone wants it.
Title: The turrets I tell you!!
Post by: Sandwich on January 13, 2003, 07:29:44 pm
Quote
Originally posted by Vertigo1
Dude, alter the weapons.tbl so that the laser turrets are actually a viable defense, set the game to insane and then say taking down an Orion is easy. :)


Meh - been there, done that.

*points to CapShip Turret Upgrade in siggy*
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