Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: Stunaep on December 30, 2002, 05:16:01 pm
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For all of you derailing my topic with discussions of lens flares, here is where you'll want to come.
Ask away and let the renderers answer! :nod:
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Originally posted by Stunaep
For all of you derailing my topic with discussions of lens flares
That'd be me :D
And I already got everything working. I was just trying to create different engine glows but got stuck with radius parameters.
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I see. Well that's like all other lens flare thingys in relative size of the screen, the render, the image, whatever you call it. Are you using Video Post?
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Yes, that too
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well, radius have to be animated with the distance. I know, that sux, but that's the way it is :(
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and what proggy are we talking about? MAX?
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I have the same problem. When I use Video Post it doesnt show up in a still render. Then when I use effects I cant adjust color/intensity. I am using Max 5.0
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Originally posted by Analazon
and what proggy are we talking about? MAX?
Yes, we're talking about Max here
I have the same problem. When I use Video Post it doesnt show up in a still render.
*thinks*
well, radius have to be animated with the distance. I know, that sux, but that's the way it is
*bangs head against the wall*
*kicks Max*
Crap! The thing I was trying to do didn't work...
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Originally posted by Deepblue
I have the same problem. When I use Video Post it doesnt show up in a still render. Then when I use effects I cant adjust color/intensity. I am using Max 5.0
video post effects works only with the video post renderer, the "running guy" icon if you don't know already, and won't show up in the basic renderer.
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See, that's what got me for a long time.
I still can't get firey and gaseous to work with the damn glows though.
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Originally posted by an0n
I still can't get firey and gaseous to work with the damn glows though.
Inferno? to what part of the flare are you applying them to?
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.....Glows.
It just gives a ****ty even glow. I want fire dammit! I demand to have at least one area in which I can out-do the animal kingdom.
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Talking about Inferno...I don't know...it's the only effect that doesen't show up. :doubt: Any ideas why?
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Originally posted by Ten of Twelve
Talking about Inferno...I don't know...it's the only effect that doesen't show up. :doubt: Any ideas why?
assign Inferno to an effect (usually to the glow or secondary flare) in the general parameters.
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Originally posted by an0n
.....Glows.
It just gives a ****ty even glow. I want fire dammit! I demand to have at least one area in which I can out-do the animal kingdom.
try manipulating the transparency and colour values, also radial transparency.
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Originally posted by Stunaep
try manipulating the transparency and colour values, also radial transparency.
Uhuh. Thanks, I'll try that. :)
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Lens flares suck. Don't use them.
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Originally posted by Eishtmo
Lens flares suck. Don't use them.
does this suck?
(http://www.3dap.com/hlp/hosted/lmarshal/GWRelics.jpg)
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OK, just let's say for a moment that lens flares suck. This is one of my renders that I just made for testing some lens effects:
(http://www.3dap.com/hlp/hosted/3rdtwilight/stuff/enterprise_render_1.jpg)
And this is the same render when removing all the lens effects:
(http://www.3dap.com/hlp/hosted/3rdtwilight/stuff/enterprise_render_1_lf.jpg)
:)
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Originally posted by Eishtmo
Lens flares suck. Don't use them.
correction: when you don't know how to make good lenseflares, they suck. when badly done, chocolate sux, too.
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lens flares can be good or bad, you simply must use them tastefully. a slight glow and two sharp rays coming out of an engine are okay, but don't put in a huge bright halo, eight long bright rays, and 16 colorful reflections (line of little round things)
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Originally posted by Teno
(http://www.3dap.com/hlp/hosted/3rdtwilight/stuff/enterprise_render_1.jpg)
*ignores the fact it was a lense flare test*
ewwww you made C why?
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Originally posted by Stunaep
(http://www.3dap.com/hlp/hosted/lmarshal/GWRelics.jpg)
The render doesn't suck (it's quite nice, actually), but funnily enough, I rendered many months ago the opposite side of that render... ;)
(http://www.3dap.com/hlp/staff/setekh/casualties.jpg)
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*cough* show off *cough*
;) ;) ;)
That's one of your cooler ones steaky :nod:
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Originally posted by Knight Templar
*ignores the fact it was a lense flare test*
ewwww you made C why?
Don't ask. It was probably 4 AM or something. :D
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Originally posted by Setekh
The render doesn't suck (it's quite nice, actually), but funnily enough, I rendered many months ago the opposite side of that render... ;)
(http://www.3dap.com/hlp/staff/setekh/casualties.jpg)
heh... never saw that one. :lol:. Well, there goes my next idea.
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Originally posted by Stunaep
does this suck?
(http://www.3dap.com/hlp/hosted/lmarshal/GWRelics.jpg)
yes:D
*runs*
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Errr, how can I render to file using video post effects?
And how can I change the FPS?
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I think both Deimos related renders are awesome, but Setekh has an advantage here because he has a few tricks in his program. Right? ;) By the way Setekh, how did you create that canvas effect? I saw it on many of your renders. It's as though it was made on real canvas not on a PC. :eek:
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Originally posted by Mulla Mohammad Omar
heh... never saw that one. :lol:. Well, there goes my next idea.
There are so many things to render. When I left I had thousands of ideas for shots I wanted to do, but I simply lacked the time... boy, I really wanted to do a comm node explosion as in Into The Lions' Den, but I didn't end up figuring out how to make the cloud mass satisfying. ;)
Originally posted by Razor
I think both Deimos related renders are awesome, but Setekh has an advantage here because he has a few tricks in his program. Right? ;) By the way Setekh, how did you create that canvas effect? I saw it on many of your renders. It's as though it was made on real canvas not on a PC. :eek:
Tricks? Au contraire, I think what I run is far weaker than the commercial stuff - it would be ludicrous to suggest otherwise - it's just that I know every single feature in what I use, so I can use it very effectively. :nod: And... canvas effect? The which? :nervous: