Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Goober5000 on January 01, 2003, 08:19:39 pm

Title: ahh, crud (ship editor bug)
Post by: Goober5000 on January 01, 2003, 08:19:39 pm
:sigh:

Just noticed this right now.  In fred2_open_3.4, in the Ship Editor dialog (and Wing Editor dialog also), the Initial Orders button no longer works.  Can anyone fix this?

Once it's working, we'll have to release version 3.41...
Title: ahh, crud (ship editor bug)
Post by: Anaz on January 01, 2003, 08:39:40 pm
thats....bizzare...

:wtf:
Title: ahh, crud (ship editor bug)
Post by: phreak on January 01, 2003, 09:11:11 pm
works for me
Title: ahh, crud (ship editor bug)
Post by: Anaz on January 01, 2003, 09:17:03 pm
I think it doesn't work if the ship has no inital orders...just start fred, and go to the ship editor for the default ship that it places in the mission
Title: ahh, crud (ship editor bug)
Post by: Anaz on January 01, 2003, 09:28:20 pm
<-- is being stupid...

player ship's can't have inital orders...

*feels really stupid...*
Title: ahh, crud (ship editor bug)
Post by: phreak on January 01, 2003, 09:41:26 pm
(http://64.207.13.28/mysmilies/ups/chaos99/greenchainsaw.gif)
Title: ahh, crud (ship editor bug)
Post by: Anaz on January 01, 2003, 09:51:54 pm
DAMNIT...that HURT!

Now where the hell am I gonna get a new head...
Title: ahh, crud (ship editor bug)
Post by: Goober5000 on January 01, 2003, 10:39:12 pm
Eh, this is odd.  Now it works.  It didn't before. :doubt:
Title: ahh, crud (ship editor bug)
Post by: Alikchi on January 01, 2003, 10:59:28 pm
Maybe you were drunk?
Title: ahh, crud (ship editor bug)
Post by: Goober5000 on January 01, 2003, 11:06:55 pm
Eh, no... :lol:

I think it may have been because I had two copies of FRED2 open at once.  Maybe some memory issue, I dunno.