Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Jabu on September 28, 2001, 03:51:00 pm
-
Something I've been working on for the last few days (sorry for the quality of the pic, I couldn't make out anything when ray-tracing it)
(http://koti.mbnet.fi/jabu/SOLSupaDest.jpg)
Right, now I need some help. See those slanted engine bits at the back? See how they look so simple and plain? I just can't think of anything to put on them. Any advice on what I should put there to make it look more detailed?
-
how about this sort of thing
(http://www.red-phil.pwp.blueyonder.co.uk/idea.jpg)
Just a quick model but I think bending them in the middle would look good. sort of turning them down at the tips.
------------------
Phil.
Trust In Me &
Fall As-well
-
I may do that. Did that for an earlier ship, turned out pretty decent.
Heck, that's a good suggestion.
-
Well, you could start by making them a bit longer, maybe. If you want more physical detail, I'd add an extrusion to the top-inner parts, and make it another part of the engine, and let it sort of "hang" over the back...
Hard to describe...Ill try this.
current engine (viewed from back)
************
************
New engine (from back)
******
************
************
(from side)
***********
**********
**********
Hope that helps a bit! Maybe add some ridges, or out-of-plane features, like an extrusion slanting out of the bottom. Hard to describe 3D ideas in text. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
-
yup hard to work in text. thats why I resorted to a quick model.
The model isn't right but it get the Idea across. Perhaps we need a VRML notice board (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
------------------
Phil.
Trust In Me &
Fall As-well
[This message has been edited by WraithHost (edited 09-28-2001).]