Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Knight Templar on January 05, 2003, 10:41:20 pm
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I was recently thinking about something that would be very nice to have in Freespace.
Selectable Squad Logos
i.e. in the wing edit screen we there could be a place to select a squad logo.
This would be a big step up from the uniform ones we have now (in the mission specs) and would have obvious uses such as multiple squadrons in one mission.
So there's the idea, I assume it'll be done with 3 updated versions by this time tommarow ;)
Go.
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I'm looking into it. :)
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I already did this... but I think I lost it before it got commited, I'll see about reviveing it tomaro
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yes! This definetly helps with "player immersion" if all the allied fighters don't have the same squad logo, and all the enemy fighters don't have that little scorpion tail thing.
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FS2 coding complete. :) I'll have to test it, then add something to the dialog box in FRED.
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FS2 implementation done. :) Put +Squad Logo: filename.pcx beneath the wing name in the mission file. The logo will override the player's squad logo for every wing except the player's wing.
Now to FRED, and the commit. :)
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Excellent! :yes:
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FRED2 implementation complete. Committing now. :)
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w00t!
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This'll be in fs2_open3.41 correct?
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Yup - it'll be in whatever the next release is. :)
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Originally posted by Bobboau
I already did this... but I think I lost it before it got commited, I'll see about reviveing it tomaro
Eesh, you're right. I see that nameplate stuff strewn around. Did you actually finish it? I tried putting in a nameplate and it didn't work.
And another thing: instead of trying to reinvent the wheel and render the nameplate on top of everything, why not assign the nameplate as the model's insignia?
Like this:
model_set_insignia_bitmap(shipp->nameplate);
It might be interesting to put all together. Ship nameplates override wing logos which override the player's logo. :)
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Sa-weeet :D
Thanks