Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: IceFire on January 08, 2003, 09:44:42 pm
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BlackWater Operations demo campaign has released and is now available for download. Hit the BlackWater website (http://freespace.volitionwatch.com/blackwater/) for the details and download links.
If anyone wants to mirror the demo, download it, upload it to your system and drop me the link. Much appreciated and enjoy!
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(http://www.fattonys.com/images/Upload/KTSeal1.jpg)
:thepimp:
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(http://dynamic4.gamespy.com/~freespace/ubb/noncgi/jaw.gif)
This came out of thin air. Very cool. :cool:
Hmm... on 9/28, the demo was "very close" to being finished, and only now it's out. How long will it take for the whole thing to be released? :shaking:
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DLing now :)
Is this supposed to be like a prequal to the main campaing?
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Originally posted by Goober5000
(http://dynamic4.gamespy.com/~freespace/ubb/noncgi/jaw.gif)
This came out of thin air. Very cool. :cool:
Hmm... on 9/28, the demo was "very close" to being finished, and only now it's out. How long will it take for the whole thing to be released? :shaking:
Actually not as long as you think. :D
Originally posted by Bri_Dog
Is this supposed to be like a prequal to the main campaing?
Yea, like the beginings sorta. You won't be dissapointed me thinks.
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*wasnt dissapointed*
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Yeah its a bit of a prequel. The demo's plot pretty much leads straight into the first half of the campaign which sets up the second half of the campaign.
Wooo! :D
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Meh. :( Can't get it. Maybe the servers are too busy for 56k ers like myself.
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no :( not on 3ddownloads... I was never able to download any file from them... (it's almost 5 years that I'm on the net, now). Well, guess I should wait for some mirror :(
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http://www.angelsgraveyard.com/BWODemoCore.zip
http://www.angelsgraveyard.com/BWODemoVoice.zip
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cool!!!
*has to wait till weekend to play :mad: *
damn fridays...lets just eliminate friday so that today can be the end of the week...
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I'm actually rather found of Fridays.. It's Tuesdays that I hate oh so much.. :mad2:
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Originally posted by Blue Lion
http://www.angelsgraveyard.com/BWODemoCore.zip
http://www.angelsgraveyard.com/BWODemoVoice.zip
thanks pal :)
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Originally posted by CmdKewin
thanks dude :)
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Highly recommended. I haven't played a FS2 campaign with that kind of class before. :yes:
Sid.
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Originally posted by Blue Lion
http://www.angelsgraveyard.com/BWODemoCore.zip
http://www.angelsgraveyard.com/BWODemoVoice.zip
Much better. Thanks. :)
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Originally posted by IceFire
If anyone wants to mirror the demo, download it, upload it to your system and drop me the link. Much appreciated and enjoy!
I could give you a mirror at FilePlanet, but I'm not sure if you'd love me or hate me for that. ;)
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*points a few posts up*
Already good to go
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Originally posted by IceFire
BlackWater Operations demo campaign has released and is now available for download. Hit the BlackWater website (http://freespace.volitionwatch.com/blackwater/) for the details and download links.
If anyone wants to mirror the demo, download it, upload it to your system and drop me the link. Much appreciated and enjoy!
Great Work, but let me point out a two things that really dont mather, but here they are.
1 you accidently included the FRED2 backup files.
2 EDIT, well a certain model created by Dark has been updated, but unfourtantly you will have to download FS1port v 2.0 to get it.
It got paths, Fighterbay, dockpoints etc.
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hmm...it keeps randomly crashing on me...
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One or two bugs:
One face is missing on a "foot" of that pear shaped vasudan installation
Mission 3 (i think, the one where you had to bomb the corv's) it wouldn't validate one of my objectives and so the mission had no debreifing.
other than that it was cool:yes:
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actualy 2 faces were missing:p
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Great work dudes! I have played it through now and found it very good! Lots of surprises and twists considering its only four missions, and good voiceacting.
I like the composition of the nebula backgrounds, but the white/gray parts had some colour banding (or is that only on my system?).
A funny thing happened in the mission with the medical ships taken hostage - first time I played it I we got to close, the hostage ships were detonated and we were told to depart. I told my wingmates to depart but hung around a while to try to figure out what had happened - and then my departed wingmates started talking :lol: . It was slightly confusing :lol:.
Looking forward to the main release. / Faf
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Yes, very good - I found it hard to believe that all that plot was able to fit in 4 missions! :)
But the third mission is rather confusing. As soon as I started, I afterburned toward the corvettes, then the medical frigates blew up and Command told me to depart. Then Mallory told everybody not to engage. A little late, I thought. :) This needs fixing up so it's a bit clearer.
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lol, I launched 4 helios ( or whatever bomb it was ) before I was told not to attack :D Didn't prevent me from going through the whole mission tho, which was quite easy compared to the one before ( I lost a frigate tho )
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Dammit now i have to buy a joystick, great to see some new missions, thanks.
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I also noticed those bugs plus a smaller one. The line spoken by the first Geb where is says something about doing anything to protect the scion was attributed to command since the Geb had been destroyed.
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Ooooo, big campaign finally gets demo out! Woo Hoo!
Very good! Some points, though:
>The third mission IS very confusing. I reckon you should have the hostage messages right at the start, and put the player entry further away - you start in bombing range! It's too tempting to just let fly the moment the level starts.
>Some of the messages were in a funny order. I had to F4 and read through 'em again to make sense.
>The white b/g nebulas are 'orrible! They need to be high-res, cos they look weird as they are.
AWESOME demo though!:yes:
If the main campaign ends up half this good I'll be well happy!:p :cool:
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Originally posted by pyro-manic
Ooooo, big campaign finally gets demo out! Woo Hoo!
Very good! Some points, though:
>The third mission IS very confusing. I reckon you should have the hostage messages right at the start, and put the player entry further away - you start in bombing range! It's too tempting to just let fly the moment the level starts.
>Some of the messages were in a funny order. I had to F4 and read through 'em again to make sense.
>The white b/g nebulas are 'orrible! They need to be high-res, cos they look weird as they are.
AWESOME demo though!:yes:
If the main campaign ends up half this good I'll be well happy!:p :cool:
Trying! :D
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Downloaded but I have yet to re-install FreeSpace 2. Lazy.:D