Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Goober5000 on January 09, 2003, 10:44:04 pm

Title: Source Code Fun (MODders, take note!)
Post by: Goober5000 on January 09, 2003, 10:44:04 pm
Can of worms, meet can opener. :nod: :D

I've just implemented two new sexps in the Source Code Project - change-ship-model and change-ship-class.  This allows ship models and ship class data to be shuffled around, at whim, in-mission.  Visit this thread (http://www.hard-light.net/forums/index.php/topic,12640.0.html) for details and speculation. :thepimp:
Title: Source Code Fun (MODders, take note!)
Post by: Knight Templar on January 09, 2003, 10:51:58 pm
:yes: :yes: :yes:

Thanks Goob :D

Perhaps we can mess around with that cloak now :thepimp:
Title: Source Code Fun (MODders, take note!)
Post by: Goober5000 on January 11, 2003, 12:57:34 am
You're welcome. :)
Title: Smoke Test!
Post by: Goober5000 on January 11, 2003, 12:58:22 am
EDIT: hmm, that should really be in a new thread