Hard Light Productions Forums
Hosted Projects - FS2 Required => Inferno => Topic started by: SadisticSid on January 10, 2003, 02:20:06 pm
-
Ever considered it, guys? Added to BWO's missions, the (well done) voice acting adds that nice touch which makes the demo's missions rise above the rest. I'd love to see - or, indeed, hear - some for the campaign which still has 75%+ of my interest. :D
Sid.
-
I don't plan to do it, we have over 50 missions and a lot of charatcers. Unless you would like to wait a year for voices to be done :D
-
id wait :)
-
Well you guys can do the voices after completion while I do INF2 :D
-
A *year*? That's a little pessimistic even by FS2 community standards. :p These missions better be good enough not to need it.
Sid.
-
This is the INFERNO mod we're talking about! :D
(But there better not be any spelling errors in the missions!)
-
why not? can't your (in game) commanders make mistakes:p
-
Well if we decided to include voice acting, we'd probably redo all of the mission text so that it sounds better read out, we'd have to change event timings then wait several months as the voice actors give us the stuff. We'd also have to find several female actors willing to do large parts.
Remember that INF is a quite new team compared to the more experienced BWO staff for example. We will try to make the missions as best as they can be, but don't expect it to be the best FS mod of all time :D
If I wanted it to be perfect, it would never be done :p
-
Also if we have voices, I won't release the campaign until the entire thing is done, so all the voices are done at the same time. It's taken a year to do 1 chapter, and there's at least 4 more to go.
Ok I'll make a poll about this to see what the general opinion is...