Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: lobsterclaw on January 10, 2003, 11:33:26 pm
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I need to know how to make magma effects in Photoshop on the dark part of a planet, so that you just see glowing pools of magma. Any ideas would be helpful.:nod:
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Oooh, this one always puzzled me. There was a thread on a similar topic earlier, actually; let me see if I can find it for you. :)
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Thanks :)
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It's not the best, but it's related. :) Ask around for the people who've posted stuff, see how they did theirs'. :nod:
http://www.hard-light.net/forums/index.php/topic,12520.0.html
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Thanks a lot:)
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:sigh:Oh well, that didn't help much, ive already talked to KT, and the other planets i've seen there aren't exactly what i'm looking for. Thanks anyway Setekh:). Anyone with any other ideas?
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I'd probably do something with the "render clouds" and "render difference clouds" features of PS, which are excellent (I have something of an equivalent myself, but it's... different). This is what I threw together quickly. :)
(http://www.3dap.com/hlp/staff/setekh/magma_trial.jpg)
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Eh. Just use the one-pixel brush with a reddish-orange shader on a 75% or lower opacity setting, and draw spots and cracks. Move the cursor slowly- if you're using a trackball, your hand will be almost automatically unsteady enough to generate random shapes- just don't let it get insto streaks. If you want, go back over and speckle what you did with more red and yellow colors.