Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: WMCoolmon on January 11, 2003, 11:44:00 pm
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I put together a pack with the latest version of fs2_open and fred2_open, as well as glow maps and the warp pof, available here (http://members.cox.net/~wmcoolmon/mediapack.zip).
To install, just unzip it to your freespace 2 directory. Note that it's unofficial, so I've added the prefix "u_" to the executables; official fs2_open ones won't be overwritten.
Glow maps and (I think) the warp POF are by Bobboau. The executables were compiled by me, but all the source modifications are by the FSSCP team.
Also, as far as I know, there are still no glow maps for cargo containers.
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This mean you are back?
:)
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I suppose these support damage decals, but I haven't managed to get damage decals working with a glow build, is there something I'm missing here? Can you use damage decals with glow maps?
I recall Bobbeau said you could, but then again I've got the right tbl entries, yet they still don't work. Mind you, damage and damageback are using the same texture renamed, yet...
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I'm not certain, but I don't think any of the builds so far have had both glows and decals active.
This one has decals disabled, but glows working.
As for being back, that's an affirmative. :nod: