Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: BlackDove on January 12, 2003, 02:23:06 pm

Title: .ani - .gif?
Post by: BlackDove on January 12, 2003, 02:23:06 pm
Any way to make .ani's into .gif's? I'm sure this has been asked before, I just wasn't able to find anything on it due to the fact that the search is limited to 4 letters...anyway, any help would be greatly appreciated.

-edit- if also someone knows how to convert .wav's to MIDI's it'd also be great :)
Title: .ani - .gif?
Post by: ZylonBane on January 12, 2003, 02:50:54 pm
I'm not aware of an tool to automatically convert ANIs to GIFs, but you could always do it manually with ANIVIEW and any animated GIF maker.

WAV-to-MIDI... man, don't even go there. WAVs are a stream of waveform data. MIDIs are basically note lists. Imagine the problem of optical character recognition, only an order of magnitude more complex.
Title: Re: .ani - .gif?
Post by: Joey_21 on January 12, 2003, 02:57:49 pm
Quote
Originally posted by BD
-edit- if also someone knows how to convert .wav's to MIDI's it'd also be great :)


Music conversion is all in your musical skill. Don't waste your time with bullplop software that doesn't work correctly. It'd be best to learn how to transcribe a song into musical notes by ear. :nod:
Title: .ani - .gif?
Post by: Nico on January 12, 2003, 03:02:08 pm
I'd rather have ani replaced by avi honestly...
Title: .ani - .gif?
Post by: Solatar on January 12, 2003, 04:20:18 pm
Or at least let the .pcx files used in the .ani's use a 16.7 million color pallette.
Title: .ani - .gif?
Post by: Sesquipedalian on January 12, 2003, 04:52:04 pm
Erm, do all your work in 16 mil, then convert it at the end.  Unless you have a graphics program that we should point and laugh at, it'll look nearly indistinguishable in the end.
Title: .ani - .gif?
Post by: Solatar on January 12, 2003, 04:59:06 pm
PSP 7.
Title: .ani - .gif?
Post by: Sesquipedalian on January 12, 2003, 05:08:20 pm
So give me a before and after shot.

Corel Photopaint 10:
24-bit colour:
(http://www.3dap.com/hlp/hosted/scroll/misc/ntflogo1.bmp)

8-bit colour:
(http://www.3dap.com/hlp/hosted/scroll/misc/ntflogo2.bmp)


Also, you will notice that the 24-bit takes much longer to load.  This will be true in game as much as it is on the net.  Ergo, 8-bit=better.
Title: .ani - .gif?
Post by: BlackDove on January 13, 2003, 07:44:50 am
Well thank you guys, mostly to Zylon though since he mentioned Anipreview so I went from there and created (http://www.smalltimerivalry.com/sschost/blackdove/soc1.gif)

Thanks again :)
Title: .ani - .gif?
Post by: Vertigo1 on January 13, 2003, 04:47:11 pm
I usually do this using Aniview32 to export the indivdual frames, then make a gif out of them using Adobe ImageReady (comes with Photoshop).