Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: tigital on January 12, 2003, 03:16:32 pm
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hello,
...I've recently discovered that OS X's compiler defaults to a 512KB stack, and this has caused some weird crashes with other programs that don't declare a larger stack size:
what is the default stack size when building windows apps? What is being used for the current code build, both here and with the sdl port?
anyone?
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i thought x86 had a 1024kb stack