Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: vyper on January 22, 2003, 01:05:09 pm

Title: Serious Problem
Post by: vyper on January 22, 2003, 01:05:09 pm
Maelstrom. I've started working on it after a brief sabbatical. Unfortunately I can't get any of my missons to run in fs2 or load in fred in any of the source code releases.
The only thing I know  that works for certain is DTP's old early table limit-removed version. Which I've lost. :rolleyes:

HELLLP!
Title: Serious Problem
Post by: phreak on January 22, 2003, 01:07:27 pm
any error messages or does it hang?
Title: Serious Problem
Post by: vyper on January 22, 2003, 01:27:00 pm
Just crashes to the desktop with errorlog.txt
Title: Serious Problem
Post by: vyper on January 22, 2003, 01:33:20 pm
Something else: in fred, all my extra ships in the drop down list come up as odd characters or blank entries. :nervous:
Title: Re: Serious Problem
Post by: DTP on January 22, 2003, 01:58:59 pm
Quote
Originally posted by vyper
Maelstrom. I've started working on it after a brief sabbatical. Unfortunately I can't get any of my missons to run in fs2 or load in fred in any of the source code releases.
The only thing I know  that works for certain is DTP's old early table limit-removed version. Which I've lost. :rolleyes:

HELLLP!


http://www.c4-group.dk/?C=0&case=index

enter download, there is version 0.3.
not sure i will ever take up work on it again.

but, use that FRED2 to figure out the problem.

1 reduce ship types to max 130
and resave your missions.
Title: Serious Problem
Post by: vyper on January 22, 2003, 02:19:44 pm
Thanks for that. Its odd tho, because I'm technically within that limit of the number of ships. However when I delete some entries, some of the blank(or character named ones) ships start to appear.
Title: Serious Problem
Post by: DTP on January 22, 2003, 02:29:29 pm
Quote
Originally posted by vyper
Thanks for that. Its odd tho, because I'm technically within that limit of the number of ships. However when I delete some entries, some of the blank(or character named ones) ships start to appear.


maybe you are using a wrong procedure,

I assume you mean TBL entries when talking about "entries", and not mission entries.

delete any ships in the mission, before you delete the entries.
when the ships are deleted in the mission, delete the tbl entries.
Title: Serious Problem
Post by: vyper on January 24, 2003, 04:09:12 pm
I only need some help with the error messages:

ship.tbl(9470)
Expecting int, found [none ].

line 9470 is:


Code: [Select]
$Short name: SDev

This occurs a few times.

Finally, I also get an error:

Assertion Failed: num_ship_typesEven I can guess what this is. However I don't believe I've breached the limit.
Title: Serious Problem
Post by: phreak on January 24, 2003, 04:37:32 pm
if i had the ships, i could run the the tables with the debugger and track down every single error in the table.
Title: Serious Problem
Post by: DTP on January 24, 2003, 06:40:36 pm
i really got to get my TBL checker finished.

maybe i´m putting to much in it

its like 20% finished.

but thats because i want to make it work for future Fields such as $Short name: so when some Coder adds a new optional field, all one needs to do is to enter a socalled tblcheck.cfg file and add

$new field      word      optional.

but more about that later.
--------
maybe even build it into FRED2 :).
Title: Serious Problem
Post by: vyper on January 26, 2003, 02:20:43 pm
Seriously guys what do those messages mean? Am I missing something in the lines in question?
Title: Serious Problem
Post by: Bobboau on January 26, 2003, 04:38:12 pm
did you make a new pilot?
Title: Serious Problem
Post by: vyper on January 27, 2003, 05:50:02 am
Quote
Originally posted by Bobboau
did you make a new pilot?

Yes, I'm now rebuilding my table. :sigh: