Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Darkage on January 26, 2003, 02:26:01 pm

Title: Xvid 0.9.0 features
Post by: Darkage on January 26, 2003, 02:26:01 pm
XviD core library source code v0.9.0
This 0.9.0 version includes support for all these features :




These are the current features is supports.


Thread posted on request of Phreak;)


edit: Xvid source code (http://files.xvid.org/downloads/xvidcore-0.9.0.zip)
Title: Xvid 0.9.0 features
Post by: phreak on January 26, 2003, 02:30:39 pm
and we might get cutscenes soon!
Title: Xvid 0.9.0 features
Post by: Darkage on January 26, 2003, 04:25:37 pm
I hope so, as many campaigns, realy want to implent there own cutscene's.
Title: Xvid 0.9.0 features
Post by: Nico on January 26, 2003, 04:49:19 pm
on a side note: don't get the latest xvid codec pack, it's buggy as hell ( green artefacts on your videos, stuff like that ).
Title: Xvid 0.9.0 features
Post by: Darkage on January 26, 2003, 06:00:15 pm
i havent seen any other version then this one. Where did you download it? at www.xvid.org?
Title: Xvid 0.9.0 features
Post by: Nico on January 27, 2003, 02:34:15 am
I didn't have the one released before the last one, but a few friends reported that they had those pbs with it. only on the last build.
Title: Xvid 0.9.0 features
Post by: RandomTiger on January 27, 2003, 06:48:37 am
We have cutscene playing code in the DX8 branch though it does have switching issues. I believe Inquisitor is on the case with trying to get it into the main branch.