Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Ashrak on January 30, 2003, 01:36:13 pm

Title: particle explosions
Post by: Ashrak on January 30, 2003, 01:36:13 pm
well heres the thing i have no idea how u guys make particle explosions so i decided to wack arround and i got this a FX generator for particles and hyperwoxels to do the particles and the only problem is how do i add a glow to the particles?
Title: particle explosions
Post by: Stryke 9 on January 30, 2003, 02:29:25 pm
Change the self-illumination or glow value, depending.
Title: particle explosions
Post by: Darkage on January 30, 2003, 05:28:24 pm
First go to the Surface editor, select the partigon emitter, then go to the advanced tab and there you see GLOW add whatever value you want.  Then go out of the surface editor and go to the SCENE tab, select Image processes, then enable glow  there you see

Intensty: speaks for it self.
Glow radius: is the radius of the Halo.
Title: particle explosions
Post by: Ashrak on January 31, 2003, 08:20:23 am
no partigon emitter under surface editor
Title: particle explosions
Post by: Darkage on January 31, 2003, 08:30:01 am
:sigh:

You can't give a glow to hypervoxels. But you can add a glow to a partigon emitter. And to be able to see a glow you need to use the surface editor, so you can give them a color or just leave them at there default grey color. Look at the pic below. Thats where you can add a glow to a surface. If you used hypervoxels it won't show up in the surface editor.


(http://www.3dap.com/hlp/hosted/inferno/darkage/particle.jpg)

See what i mean?
Title: particle explosions
Post by: Stryke 9 on January 31, 2003, 09:05:42 am
In "basic", junior. "Self-Illumination" or "Illumination" or something.


Or just stick a fribagin' light in there.
Title: particle explosions
Post by: Darkage on January 31, 2003, 09:25:43 am
Quote
Originally posted by StrykeIX
In "basic", junior. "Self-Illumination" or "Illumination" or something.


Or just stick a fribagin' light in there.



They would look only bright in LW it doesn't give a good glow.
And a light in it sucks also:D
Title: particle explosions
Post by: Stryke 9 on January 31, 2003, 10:00:05 am
Well then, what's YOUR solution?:p
Title: particle explosions
Post by: Ashrak on January 31, 2003, 10:12:19 am
anyways remembre B5 explosions ;) lights only with bloom enabled and lotsa lights ;) and particles ;)
Title: particle explosions
Post by: Darkage on January 31, 2003, 10:39:26 am
Quote
Originally posted by StrykeIX
Well then, what's YOUR solution?:p


Meh.....

glow fucntion in the surface editor.


Pic..only used the glow function, no lights or anything

(http://www.3dap.com/hlp/hosted/inferno/darkage/particle1.jpg)
Title: particle explosions
Post by: Nobilis Draco on January 31, 2003, 07:17:17 pm
and then you should add motion blur and volumetric lights and lensflares and stars. just like this see


(http://www.jimburton.com/images/fragyboom.jpg)
Title: particle explosions
Post by: Darkage on February 01, 2003, 04:33:42 am
Very cool, but i was just demobstrating particle glow to Ashrak;)
Title: particle explosions
Post by: Nico on February 01, 2003, 05:03:13 am
well ND was just showing off :D
Title: particle explosions
Post by: Nobilis Draco on February 01, 2003, 04:46:54 pm
I was just demonstrating additional componnents for the effect. and... uh... yeah, i was showing off a bit.:D
Title: particle explosions
Post by: Darkage on February 07, 2003, 01:48:05 am
Quote
Originally posted by Nobilis Draco
I was just demonstrating additional componnents for the effect. and... uh... yeah, i was showing off a bit.:D



I was just showing the basics:D you can't have anything fancy like your pic if you don't know the basics:D

Lets see what i can cook up when i get home from work:D


*Drinks barrel of coffee*
Title: particle explosions
Post by: Stryke 9 on February 07, 2003, 01:55:57 am
Actually, that's the Drano. Coffee's over here.
Title: particle explosions
Post by: Ashrak on February 08, 2003, 10:29:37 am
Quote
Originally posted by Nobilis Draco
and then you should add motion blur and volumetric lights and lensflares and stars. just like this see


(http://www.jimburton.com/images/fragyboom.jpg)



someone should really show me how to do that right now i dont even understand WTF u need volumetric lights for ?!?!?!
Title: particle explosions
Post by: Nico on February 08, 2003, 01:18:49 pm
the yellow round glow. Can do it easily w/o volumetrics, but it's one of the way you can do it.
Title: particle explosions
Post by: Ashrak on February 08, 2003, 03:44:00 pm
how come hes particles are so bright and so stuck together???
Title: particle explosions
Post by: Darkage on February 08, 2003, 06:28:41 pm
Just play with the settings to get such a effect.
Title: particle explosions
Post by: Nobilis Draco on February 09, 2003, 01:33:19 am
i have luminosity tied to the bed err... wait... uh... i mean tied to a distance based gradiant that's right. freudian slip, sorry.